SubSystemId 

Gets the subsystem id of a GPU.

Syntax 

ADLX_RESULT     SubSystemId(const char** subSystemId)

Parameters 

  1. [out] subSystemId const char** The pointer to a zero-terminated string where the subsystem id of the GPU is returned.

Return Value 

If the subsystem id is successfully returned, ADLX_OK is returned.

If the subsystem id is not successfully returned, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Additional Info 

The returned memory buffer is valid within the lifetime of the IADLXGPU interface.

If the application uses the subsystem id beyond the lifetime of the IADLXGPU interface, the application must make a copy of the subsystem id.

Requirements 

Header

include”ISystem.h”

Minimum version

1.0