SetEnabled

Sets morphological anti-aliasing to enabled or disabled state on a GPU.

Syntax

Copied!

ADLX_RESULT     SetEnabled (adlx_bool enable)

Parameters

  1. [in] enable adlx_bool The new morphological anti-aliasing state. Set true to enable morphological anti-aliasing. Set false to disable morphological anti-aliasing.

Return Value

If the state of morphological anti-aliasing is successfully set, ADLX_OK is returned.

If the state of morphological anti-aliasing is not successfully set, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Additional Info

Morphological anti-aliasing is an edge-smoothing technique with minimal performance overhead.

The applications must run exclusively in full-screen mode.

Not applicable to DirectX® 12 and Vulkan® applications.

Dependent Interfaces

When morphological anti-aliasing is enabled, the anti-aliasing mode must either be AA_MODE_ENHANCE_APP_SETTINGS or AA_MODE_OVERRIDE_APP_SETTINGS.

Requirements

Header

include “I3DSettings.h”

Minimum version

1.0

Related pages

  • Visit the Adlx product page for download links and more information.

Looking for more documentation on GPUOpen?

AMD GPUOpen software blogs

Our handy software release blogs will help you make good use of our tools, SDKs, and effects, as well as sharing the latest features with new releases.

GPUOpen Manuals

Don’t miss our manual documentation! And if slide decks are what you’re after, you’ll find 100+ of our finest presentations here.

AMD GPUOpen Performance Guides

The home of great performance and optimization advice for AMD RDNA™ 2 GPUs, AMD Ryzen™ CPUs, and so much more.

Getting started: AMD GPUOpen software

New or fairly new to AMD’s tools, libraries, and effects? This is the best place to get started on GPUOpen!

AMD GPUOpen Getting Started Development and Performance

Looking for tips on getting started with developing and/or optimizing your game, whether on AMD hardware or generally? We’ve got you covered!

AMD GPUOpen Technical blogs

Browse our technical blogs, and find valuable advice on developing with AMD hardware, ray tracing, Vulkan®, DirectX®, Unreal Engine, and lots more.

Find out more about our software!

AMD GPUOpen Effects - AMD FidelityFX technologies

Create wonder. No black boxes. Meet the AMD FidelityFX SDK!

AMD GPUOpen Samples

Browse all our useful samples. Perfect for when you’re needing to get started, want to integrate one of our libraries, and much more.

AMD GPUOpen developer SDKs

Discover what our SDK technologies can offer you. Query hardware or software, manage memory, create rendering applications or machine learning, and much more!

AMD GPUOpen Developer Tools

Analyze, Optimize, Profile, Benchmark. We provide you with the developer tools you need to make sure your game is the best it can be!