GetAnisotropicFiltering
Gets the reference-counted Anisotropic Filtering interface of a GPU.
Syntax
ADLX_RESULT GetAnisotropicFiltering (IADLXGPU * pGPU, IADLX3DAnisotropicFiltering ** pp3DAnisotropicFiltering)
Parameters
-
[in]
pGPU IADLXGPU * The pointer to the GPU interface. -
[out]
pp3DAnisotropicFiltering IADLX3DAnisotropicFiltering ** The address of a pointer to the returned interface. If the interface is not successfully returned, the method sets the dereferenced address *pp3DAnisotropicFiltering to nullptr.
Return Value
If the interface is successfully returned, ADLX_OK is returned.
If the interface is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Remarks
The returned interface must be discarded with Release when it is no longer needed.
Additional Info
In C++, when using ADLX interfaces as smart pointers, there is no need to call Release because smart pointers call it in their internal implementation.
Requirements
Header |
include “I3DSettings.h” |
Minimum version |
1.0 |