- AMD Device Library eXtra v1.5
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Programming with ADLX
- Programming with ADLX
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ADLX Programming Guide
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ADLX Samples
- ADLX Samples
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C Samples
- C Samples
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Display
- Display
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayDynamicRefreshRateControl
- DisplayEvents
- DisplayFreeSync
- DisplayFreeSyncColorAccuracy
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Performance Monitoring
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Receiving Events Notifications
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C++ Samples
- C++ Samples
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Display
- Display
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayDynamicRefreshRateControl
- DisplayEvents
- DisplayFreeSync
- DisplayFreeSyncColorAccuracy
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Performance Monitoring
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Receiving Events Notifications
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ADLX SDK References
- ADLX SDK References
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ADLX Helpers
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ADLX Interfaces
- ADLX Interfaces
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3D Graphics
- 3D Graphics
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IADLX3DAnisotropicFiltering
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IADLX3DAntiAliasing
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IADLX3DFidelityFXFrameGenUpgrade
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IADLX3DFidelityFXFrameGenUpgradeRatioOptionList
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IADLX3DFrameRateTargetControl
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IADLX3DImageSharpening
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IADLX3DRadeonSuperResolution
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IADLX3DSettingsChangedEvent
- IADLX3DSettingsChangedEvent
- GetGPU
- IsAnisotropicFilteringChanged
- IsAntiAliasingChanged
- IsAntiLagChanged
- IsBoostChanged
- IsChillChanged
- IsEnhancedSyncChanged
- IsFrameRateTargetControlChanged
- IsImageSharpeningChanged
- IsMorphologicalAntiAliasingChanged
- IsRadeonSuperResolutionChanged
- IsResetShaderCache
- IsTessellationModeChanged
- IsWaitForVerticalRefreshChanged
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IADLX3DSettingsChangedEvent3
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IADLX3DSettingsChangedHandling
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IADLX3DSettingsServices
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IADLX3DSettingsServices3
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Display
- Display
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IADLXDisplay3DLUT
- IADLXDisplay3DLUT
- ClearUser3DLUT
- GetAllUser3DLUT
- GetHDRUser3DLUT
- GetSCEDynamicContrast
- GetSCEDynamicContrastRange
- GetSDRUser3DLUT
- GetUser3DLUTIndex
- IsCurrentSCEDisabled
- IsCurrentSCEDynamicContrast
- IsCurrentSCEVividGaming
- IsSupportedSCE
- IsSupportedSCEDynamicContrast
- IsSupportedSCEVividGaming
- IsSupportedUser3DLUT
- SetAllUser3DLUT
- SetHDRUser3DLUT
- SetSCEDisabled
- SetSCEDynamicContrast
- SetSCEVividGaming
- SetSDRUser3DLUT
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IADLXDisplay3DLUTChangedEvent
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IADLXDisplayBlanking
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IADLXDisplayChangedHandling
- IADLXDisplayChangedHandling
- AddDisplay3DLUTEventListener
- AddDisplayGammaEventListener
- AddDisplayGamutEventListener
- AddDisplayListEventListener
- AddDisplaySettingsEventListener
- RemoveDisplay3DLUTEventListener
- RemoveDisplayGammaEventListener
- RemoveDisplayGamutEventListener
- RemoveDisplayListEventListener
- RemoveDisplaySettingsEventListener
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IADLXDisplayConnectivityExperience
- IADLXDisplayConnectivityExperience
- GetDPLinkRate
- GetNumberOfActiveLanes
- GetNumberOfTotalLanes
- GetRelativePreEmphasis
- GetRelativeVoltageSwing
- IsEnabledHDMIQualityDetection
- IsEnabledLinkProtection
- IsSupportedDPLink
- IsSupportedHDMIQualityDetection
- SetEnabledHDMIQualityDetection
- SetRelativePreEmphasis
- SetRelativeVoltageSwing
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IADLXDisplayCustomColor
- IADLXDisplayCustomColor
- GetBrightness
- GetBrightnessRange
- GetContrast
- GetContrastRange
- GetHue
- GetHueRange
- GetSaturation
- GetSaturationRange
- GetTemperature
- GetTemperatureRange
- IsBrightnessSupported
- IsContrastSupported
- IsHueSupported
- IsSaturationSupported
- IsTemperatureSupported
- SetBrightness
- SetContrast
- SetHue
- SetSaturation
- SetTemperature
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IADLXDisplayCustomResolution
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IADLXDisplayDynamicRefreshRateControl
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IADLXDisplayFreeSyncColorAccuracy
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IADLXDisplayGamma
- IADLXDisplayGamma
- GetGammaCoefficient
- GetGammaRamp
- IsCurrentDeGammaRamp
- IsCurrentReGamma36
- IsCurrentReGammaBT709
- IsCurrentRegammaCoefficient
- IsCurrentReGammaPQ
- IsCurrentReGammaPQ2084Interim
- IsCurrentReGammaRamp
- IsCurrentReGammaSRGB
- IsSupportedReGamma36
- IsSupportedReGammaBT709
- IsSupportedReGammaPQ
- IsSupportedReGammaPQ2084Interim
- IsSupportedReGammaSRGB
- ResetGammaRamp
- SetDeGammaRamp
- SetReGamma36
- SetReGammaBT709
- SetReGammaCoefficient
- SetReGammaPQ
- SetReGammaPQ2084Interim
- SetReGammaRamp
- SetReGammaSRGB
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IADLXDisplayGammaChangedEvent
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IADLXDisplayGamut
- IADLXDisplayGamut
- GetGamutColorSpace
- GetWhitePoint
- IsCurrent5000kWhitePoint
- IsCurrent6500kWhitePoint
- IsCurrent7500kWhitePoint
- IsCurrent9300kWhitePoint
- IsCurrentAdobeRgbColorSpace
- IsCurrentCCIR2020ColorSpace
- IsCurrentCCIR601ColorSpace
- IsCurrentCCIR709ColorSpace
- IsCurrentCIERgbColorSpace
- IsCurrentCustomColorSpace
- IsCurrentCustomWhitePoint
- IsSupported5000kWhitePoint
- IsSupported6500kWhitePoint
- IsSupported7500kWhitePoint
- IsSupported9300kWhitePoint
- IsSupportedAdobeRgbColorSpace
- IsSupportedCCIR2020ColorSpace
- IsSupportedCCIR601ColorSpace
- IsSupportedCCIR709ColorSpace
- IsSupportedCIERgbColorSpace
- IsSupportedCustomColorSpace
- IsSupportedCustomWhitePoint
- SetGamut
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IADLXDisplayGamutChangedEvent
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IADLXDisplaySettingsChangedEvent
- IADLXDisplaySettingsChangedEvent
- GetDisplay
- IsColorDepthChanged
- IsCustomColorBrightnessChanged
- IsCustomColorContrastChanged
- IsCustomColorHueChanged
- IsCustomColorSaturationChanged
- IsCustomColorTemperatureChanged
- IsCustomResolutionChanged
- IsFreeSyncChanged
- IsGPUScalingChanged
- IsHDCPChanged
- IsIntegerScalingChanged
- IsPixelFormatChanged
- IsScalingModeChanged
- IsVariBrightChanged
- IsVSRChanged
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IADLXDisplaySettingsChangedEvent3
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IADLXDisplayVariBright1
- IADLXDisplayVariBright1
- IsBacklightAdaptiveEnabled
- IsBacklightAdaptiveSupported
- IsBatteryLifeEnabled
- IsBatteryLifeSupported
- IsFullScreenVideoEnabled
- IsFullScreenVideoSupported
- IsWindowsPowerModeEnabled
- IsWindowsPowerModeSupported
- SetBacklightAdaptiveEnabled
- SetBatteryLifeEnabled
- SetFullScreenVideoEnabled
- SetWindowsPowerModeEnabled
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GPU Tuning
- GPU Tuning
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IADLXGPUAutoTuningCompleteEvent
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IADLXGPUTuningChangedEvent1
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IADLXGPUTuningChangedHandling
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IADLXGPUTuningServices
- IADLXGPUTuningServices
- GetAutoTuning
- GetGPUTuningChangedHandling
- GetManualFanTuning
- GetManualGFXTuning
- GetManualPowerTuning
- GetManualVRAMTuning
- GetPresetTuning
- IsAtFactory
- IsSupportedAutoTuning
- IsSupportedManualFanTuning
- IsSupportedManualGFXTuning
- IsSupportedManualPowerTuning
- IsSupportedManualVRAMTuning
- IsSupportedPresetTuning
- ResetToFactory
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IADLXManualFanTuning
- IADLXManualFanTuning
- GetEmptyFanTuningStates
- GetFanTuningRanges
- GetFanTuningStates
- GetMinAcousticLimit
- GetMinAcousticLimitRange
- GetMinFanSpeed
- GetMinFanSpeedRange
- GetTargetFanSpeed
- GetTargetFanSpeedRange
- GetZeroRPMState
- IsSupportedMinAcousticLimit
- IsSupportedMinFanSpeed
- IsSupportedTargetFanSpeed
- IsSupportedZeroRPM
- IsValidFanTuningStates
- SetFanTuningStates
- SetMinAcousticLimit
- SetMinFanSpeed
- SetTargetFanSpeed
- SetZeroRPMState
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IADLXManualFanTuningState
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IADLXManualGraphicsTuning1
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IADLXManualGraphicsTuning2_1
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Miscellaneous
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Multimedia
- Multimedia
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IADLXMultimediaChangedEvent
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IADLXMultimediaChangedHandling
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IADLXMultimediaServices
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IADLXVideoUpscale
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Performance Monitoring
- Performance Monitoring
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IADLXGPUMetricsSupport
- IADLXGPUMetricsSupport
- GetGPUClockSpeedRange
- GetGPUFanSpeedRange
- GetGPUHotspotTemperatureRange
- GetGPUIntakeTemperatureRange
- GetGPUPowerRange
- GetGPUTemperatureRange
- GetGPUTotalBoardPowerRange
- GetGPUUsageRange
- GetGPUVoltageRange
- GetGPUVRAMClockSpeedRange
- GetGPUVRAMRange
- IsSupportedGPUClockSpeed
- IsSupportedGPUFanSpeed
- IsSupportedGPUHotspotTemperature
- IsSupportedGPUIntakeTemperature
- IsSupportedGPUPower
- IsSupportedGPUTemperature
- IsSupportedGPUTotalBoardPower
- IsSupportedGPUUsage
- IsSupportedGPUVoltage
- IsSupportedGPUVRAM
- IsSupportedGPUVRAMClockSpeed
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IADLXPerformanceMonitoringServices
- IADLXPerformanceMonitoringServices
- ClearPerformanceMetricsHistory
- GetAllMetricsHistory
- GetCurrentAllMetrics
- GetCurrentFPS
- GetCurrentGPUMetrics
- GetCurrentPerformanceMetricsHistorySize
- GetCurrentSystemMetrics
- GetFPSHistory
- GetGPUMetricsHistory
- GetMaxPerformanceMetricsHistorySize
- GetMaxPerformanceMetricsHistorySizeRange
- GetSamplingInterval
- GetSamplingIntervalRange
- GetSupportedGPUMetrics
- GetSupportedSystemMetrics
- GetSystemMetricsHistory
- SetMaxPerformanceMetricsHistorySize
- SetSamplingInterval
- StartPerformanceMetricsTracking
- StopPerformanceMetricsTracking
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Power Tuning
- Power Tuning
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IADLXGPUConnectChangedEvent
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IADLXPowerTuningChangedHandling
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IADLXPowerTuningServices1
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IADLXSmartShiftMax
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Legal Information and Compliance/Disclaimers
ResetShaderCache
Navigation: Programming with ADLX → ADLX Samples → C Samples → 3D Graphics
Demonstrates how to access reset shader cache options, and perform related testing when programming with ADLX.
Command Prompts
| Command Prompt | Description |
|---|---|
| 1 | Display reset shader cache support |
| 2 | Reset GPU shader cache |
| M/m | Display the main menu |
| Q/q | Quit the application |
Sample Path
/Samples/C/3DGraphics/ResetShaderCache
C
Code
C
//// Copyright Advanced Micro Devices, Inc. All rights reserved.////-------------------------------------------------------------------------------------------------
/// \file mainResetShaderCache.c/// \brief Demonstrates how to access reset shader cache options, and perform related testing when programming with ADLX.
#include "SDK/ADLXHelper/Windows/C/ADLXHelper.h"#include "SDK/Include/I3DSettings.h"
// Display reset shader cache supportvoid ShowSupport(IADLX3DResetShaderCache* resetShaderCache);
// Reset GPU shader cachevoid ResetShaderCache(IADLX3DResetShaderCache* resetShaderCache);
// Menuvoid MainMenu();
// Menu controlvoid MenuControl(IADLX3DResetShaderCache* resetShaderCache);
int main(){ // Define return code ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX res = ADLXHelper_Initialize(); if (ADLX_SUCCEEDED(res)) { // Get system services IADLXSystem* sys = ADLXHelper_GetSystemServices();
// Get GPUs IADLXGPUList* gpus = NULL; res = sys->pVtbl->GetGPUs(sys, &gpus);
// Get 3DSettings service IADLX3DSettingsServices* d3dSettingSrv = NULL; res = sys->pVtbl->Get3DSettingsServices(sys, &d3dSettingSrv);
if (ADLX_SUCCEEDED(res)) { // Get GPU interface IADLXGPU* gpu = NULL; adlx_uint index = 0; res = gpus->pVtbl->At_GPUList(gpus, index, &gpu);
// Get ResetShaderCache interface IADLX3DResetShaderCache* resetShaderCache = NULL; res = d3dSettingSrv->pVtbl->GetResetShaderCache(d3dSettingSrv, gpu, &resetShaderCache); if (ADLX_SUCCEEDED(res)) { MainMenu(); MenuControl(resetShaderCache); }
// Release the ResetShaderCache interface if (resetShaderCache != NULL) { resetShaderCache->pVtbl->Release(resetShaderCache); resetShaderCache = NULL; }
// Release the GPU interface if (gpu != NULL) { gpu->pVtbl->Release(gpu); gpu = NULL; } } else { printf("Failed to get 3DSettings services\n"); }
// Release the 3DSettingsService interface if (d3dSettingSrv != NULL) { d3dSettingSrv->pVtbl->Release(d3dSettingSrv); d3dSettingSrv = NULL; }
// Release the GPUs list interface if (gpus != NULL) { gpus->pVtbl->Release(gpus); gpus = NULL; } } else { printf("ADLX initialization failed\n"); return 0; }
// Destroy ADLX res = ADLXHelper_Terminate(); printf("Destroy ADLX res: %d\n", res);
// Pause to see the print out system("pause");
return 0;}
void ShowSupport(IADLX3DResetShaderCache* resetShaderCache){ adlx_bool supported = false; ADLX_RESULT res = resetShaderCache->pVtbl->IsSupported(resetShaderCache, &supported); printf("\tIsSupported: %d, return code is: %d(0 means success)\n", supported, res);}
void ResetShaderCache(IADLX3DResetShaderCache* resetShaderCache){ ADLX_RESULT res = resetShaderCache->pVtbl->ResetShaderCache(resetShaderCache); printf("\tReturn code is: %d (0 means success)\n", res);}
void MainMenu(){ printf("\tChoose from the following options:\n"); printf("\t->Press 1 to display reset shader cache support\n"); printf("\t->Press 2 to reset GPU shader cache\n"); printf("\t->Press Q/q to quit the application\n"); printf("\t->Press M/m to display menu options\n");}
void MenuControl(IADLX3DResetShaderCache* resetShaderCache){ int num = 0; while ((num = getchar()) != 'q' && num != 'Q') { switch (num) { // Display reset shader cache support case '1': ShowSupport(resetShaderCache); break;
// Reset GPU shader cache case '2': ResetShaderCache(resetShaderCache); break;
// Display menu options case 'm': case 'M': MainMenu(); break; default: break; } }}See Also: ADLX Macro, ADLX Enums