SetMode
Sets the tessellation mode on a GPU.
Syntax
ADLX_RESULT SetMode (ADLX_TESSELLATION_MODE mode)
Parameters
-
[in]
mode ADLX_TESSELLATION_MODE The new tessellation mode.
Return Value
If the tesssellation mode is successfully set, ADLX_OK is returned.
If the tessellation mode is not successfully set, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Additional Info
Tessellation adjusts the number of polygons used to render objects with enhanced detail, at the cost of some frame rate performance.
Requirements
Header |
include “I3DSettings.h” |
Minimum version |
1.0 |