Gets the reference-counted Reset Shader Cache interface of a GPU.
ADLX_RESULT GetResetShaderCache (IADLXGPU * pGPU, IADLX3DResetShaderCache ** pp3DResetShaderCache)
[in]pGPU IADLXGPU* The pointer to the GPU interface.
[out]pp3DResetShaderCache IADLX3DResetShaderCache** The address of a pointer to the returned interface. If the interface is not successfully returned, the method sets the dereferenced address***pp3DResetShaderCache** to**nullptr**.
If the interface is successfully returned, ADLX_OK is returned.
If the interface is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
The returned interface must be discarded with Release when it is no longer needed.
In C++, when using ADLX interfaces as smart pointers, there is no need to call Release because smart pointers call it in their internal implementation.