The OnDisplay3DLUTChanged method is called by ADLX when the display 3D LUT changes.


adlx_bool    OnDisplay3DLUTChanged (IADLXDisplay3DLUTChangedEvent * pDisplay3DLUTChangedEvent)


  1. [in] pDisplay3DLUTChangedEvent IADLXDisplay3DLUTChangedEvent* The pointer to the event.

Return Value 

If the application requires ADLX to continue notifying the next listener, true must be returned.

If the application requires ADLX to stop notifying the next listener, false must be returned.


Once the application registers to the notifications with AddDisplay3DLUTEventListener , ADLX will call this method until the application unregisters from the notifications with RemoveDisplay3DLUTEventListener .

The method should return quickly to not block the execution path in ADLX. If the method requires a long processing of the event notification, the application must hold onto a reference to the 3D LUT change event with Acquire and make it available on an asynchronous thread and return immediately. When the asynchronous thread is done processing it must discard the 3D LUT change event with Release .



include “IDisplays.h”

Minimum version