SyncGPUTuning
Navigation: Programming with ADLX → ADLX Samples → C Samples → Receiving Events Notifications
Demonstrates how to receive notifications of changes in GPU tuning settings using ADLX.
To receive the event, another application must be used to change these settings, such as the
GPUAutoTuning.
Sample Path
/Samples/C/ReceivingEventsNotifications/SyncGPUTuning
C
Code
C
//// Copyright Advanced Micro Devices, Inc. All rights reserved.////-------------------------------------------------------------------------------------------------
/// \file mainSyncGPUTuning.c/// \brief Demonstrates how to receive notifications of changes in GPU tuning settings using ADLX. To receive the event, another application (such as GPUAutoTuning) must be used to change these settings.
#include "SDK/ADLXHelper/Windows/C/ADLXHelper.h"#include "SDK/Include/IGPUTuning1.h"
// Block event to verify call backHANDLE blockEvent = NULL;
// Get the GPU unique namevoid GPUUniqueName(IADLXGPU* gpu, char* uniqueName);
// Call back to handle changed eventsadlx_bool ADLX_STD_CALL OnGPUTuningChanged(IADLXGPUTuningChangedListener* pthis, IADLXGPUTuningChangedEvent* pGPUTuningChangedEvent){ ADLX_SYNC_ORIGIN origin = pGPUTuningChangedEvent->pVtbl->GetOrigin(pGPUTuningChangedEvent); if (origin == SYNC_ORIGIN_EXTERNAL) { IADLXGPUTuningChangedEvent1* pGPUTuningChangedEvent1 = NULL; pGPUTuningChangedEvent->pVtbl->QueryInterface(pGPUTuningChangedEvent, IID_IADLXGPUTuningChangedEvent1(), (void**)(&pGPUTuningChangedEvent1)); // Get the GPU interface IADLXGPU* gpu = NULL; pGPUTuningChangedEvent->pVtbl->GetGPU(pGPUTuningChangedEvent, &gpu); char uniqueName[128] = "Unknown"; GPUUniqueName(gpu, uniqueName); printf("GPU: %s get sync event\n", uniqueName);
if (pGPUTuningChangedEvent->pVtbl->IsAutomaticTuningChanged(pGPUTuningChangedEvent)) { printf("\tAutomaticTuningChanged\n"); } else if (pGPUTuningChangedEvent->pVtbl->IsPresetTuningChanged(pGPUTuningChangedEvent)) { printf("\tPresetTuningChanged\n"); } else if (pGPUTuningChangedEvent->pVtbl->IsManualGPUCLKTuningChanged(pGPUTuningChangedEvent)) { printf("\tManualGPUCLKTuningChanged\n"); } else if (pGPUTuningChangedEvent->pVtbl->IsManualVRAMTuningChanged(pGPUTuningChangedEvent)) { printf("\tManualVRAMTuningChanged\n"); } else if (pGPUTuningChangedEvent->pVtbl->IsManualFanTuningChanged(pGPUTuningChangedEvent)) { printf("\tManualFanTuningChanged\n"); } else if (pGPUTuningChangedEvent->pVtbl->IsManualPowerTuningChanged(pGPUTuningChangedEvent)) { printf("\tManualPowerTuningChanged\n"); } else if (pGPUTuningChangedEvent1->pVtbl->IsSmartAccessMemoryChanged(pGPUTuningChangedEvent1)) { printf("\tSmartAccessMemoryChanged\n"); }
// Release the GPU interface if (gpu != NULL) { gpu->pVtbl->Release(gpu); gpu = NULL; } } SetEvent(blockEvent);
// Return true for ADLX to continue notifying the next listener, or false to stop notification return true;}typedef struct GPUTuningChangedCall{ adlx_bool(ADLX_STD_CALL* OnGPUTuningChanged)(IADLXGPUTuningChangedListener*, IADLXGPUTuningChangedEvent*);} GPUTuningChangedCall;
int main(){ // Define return code ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX res = ADLXHelper_Initialize(); if (ADLX_SUCCEEDED(res)) { // Create block event blockEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
// Get the System Services interface IADLXSystem* sys = ADLXHelper_GetSystemServices();
// Get the GPU Tuning Service interface IADLXGPUTuningServices* gpuTuningSrv = NULL; res = sys->pVtbl->GetGPUTuningServices(sys, &gpuTuningSrv);
if (ADLX_SUCCEEDED(res)) { // Get the Change Handle interface IADLXGPUTuningChangedHandling* changeHandle = NULL; res = gpuTuningSrv->pVtbl->GetGPUTuningChangedHandling(gpuTuningSrv, &changeHandle); if (ADLX_SUCCEEDED(res)) { // Create call back GPUTuningChangedCall* call = (GPUTuningChangedCall*)malloc(sizeof(GPUTuningChangedCall)); call->OnGPUTuningChanged = &OnGPUTuningChanged;
// Add call back changeHandle->pVtbl->AddGPUTuningEventListener(changeHandle, (IADLXGPUTuningChangedListener*)&call);
// Waits for GPUTuning sync with a timeout of 60s while (true) { printf("\nWaiting for GPUTuning change event (60s)...\n"); DWORD waitRet = WaitForSingleObject(blockEvent, 60000); if (waitRet == WAIT_TIMEOUT) { printf("== = Wait timeout(60s), ready to quit == = \n"); break; } ResetEvent(blockEvent); }
// Remove call back changeHandle->pVtbl->RemoveGPUTuningEventListener(changeHandle, (IADLXGPUTuningChangedListener*)&call);
// Release call back free(call); call = NULL; }
// Release the Change Handle interface if (changeHandle != NULL) { changeHandle->pVtbl->Release(changeHandle); changeHandle = NULL; } } else { printf("Failed to get GPUTuning Services\n"); }
// Release the GPUTuning Service interface if (gpuTuningSrv != NULL) { gpuTuningSrv->pVtbl->Release(gpuTuningSrv); gpuTuningSrv = NULL; } } else { printf("ADLX initialization failed\n"); return 0; }
// Destroy ADLX res = ADLXHelper_Terminate(); printf("Destroy ADLX res: %d\n", res);
// Close event if (blockEvent) CloseHandle(blockEvent);
// Pause to see the print out system("pause");
return 0;}
void GPUUniqueName(IADLXGPU* gpu, char* uniqueName){ if (NULL != gpu && NULL != uniqueName) { const char* gpuName = NULL; gpu->pVtbl->Name(gpu, &gpuName); adlx_int id; gpu->pVtbl->UniqueId(gpu, &id); sprintf_s(uniqueName, 128, "name:%s, id:%d", gpuName, id); }}