SyncGPUTuning

Demonstrates how to receive notifications of changes in GPU tuning settings using ADLX. To receive the event, another application must be used to change these settings, such as the GPUAutoTuning.

Sample Path

/Samples/C/ReceivingEventsNotifications/SyncGPUTuning

Code

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//
// Copyright (c) 2021 - 2025 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------


#include "SDK/ADLXHelper/Windows/C/ADLXHelper.h"
#include "SDK/Include/IGPUTuning1.h"

// Block event to verify call back
HANDLE blockEvent = NULL;

// Get the GPU unique name
void GPUUniqueName(IADLXGPU* gpu, char* uniqueName);

// Call back to handle changed events
adlx_bool ADLX_STD_CALL OnGPUTuningChanged(IADLXGPUTuningChangedListener* pthis, IADLXGPUTuningChangedEvent* pGPUTuningChangedEvent)
{
    ADLX_SYNC_ORIGIN  origin = pGPUTuningChangedEvent->pVtbl->GetOrigin(pGPUTuningChangedEvent);
    if (origin == SYNC_ORIGIN_EXTERNAL )
    {
        IADLXGPUTuningChangedEvent1* pGPUTuningChangedEvent1 = NULL;
        pGPUTuningChangedEvent->pVtbl->QueryInterface(pGPUTuningChangedEvent, IID_IADLXGPUTuningChangedEvent1(), (void**)(&pGPUTuningChangedEvent1));
        // Get the GPU interface
        IADLXGPU* gpu = NULL;
        pGPUTuningChangedEvent->pVtbl->GetGPU(pGPUTuningChangedEvent, &gpu);
        char uniqueName[128] = "Unknown";
        GPUUniqueName(gpu, uniqueName);
        printf("GPU: %s get sync event\\n", uniqueName);

        if (pGPUTuningChangedEvent->pVtbl->IsAutomaticTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tAutomaticTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent->pVtbl->IsPresetTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tPresetTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent->pVtbl->IsManualGPUCLKTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tManualGPUCLKTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent->pVtbl->IsManualVRAMTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tManualVRAMTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent->pVtbl->IsManualFanTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tManualFanTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent->pVtbl->IsManualPowerTuningChanged(pGPUTuningChangedEvent))
        {
            printf("\\tManualPowerTuningChanged\\n");
        }
        else if (pGPUTuningChangedEvent1->pVtbl->IsSmartAccessMemoryChanged(pGPUTuningChangedEvent1))
        {
            printf("\\tSmartAccessMemoryChanged\\n");
        }

        // Release the GPU interface
        if (gpu != NULL)
        {
            gpu->pVtbl->Release(gpu);
            gpu = NULL;
        }
    }
    SetEvent(blockEvent);

    // Return true for ADLX to continue notifying the next listener, or false to stop notification
    return true;
}
typedef struct GPUTuningChangedCall
{
    adlx_bool(ADLX_STD_CALL* OnGPUTuningChanged)(IADLXGPUTuningChangedListener*, IADLXGPUTuningChangedEvent*);
} GPUTuningChangedCall;

int main()
{
    // Define return code
    ADLX_RESULT  res = ADLX_FAIL ;

    // Initialize ADLX
    res = ADLXHelper_Initialize();
    if (ADLX_SUCCEEDED (res))
    {
        // Create block event
        blockEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

        // Get the System Services interface
        IADLXSystem* sys = ADLXHelper_GetSystemServices();

        // Get the GPU Tuning Service interface
        IADLXGPUTuningServices* gpuTuningSrv = NULL;
        res = sys->pVtbl->GetGPUTuningServices(sys, &gpuTuningSrv);

        if (ADLX_SUCCEEDED (res))
        {
            // Get the Change Handle interface
            IADLXGPUTuningChangedHandling* changeHandle = NULL;
            res = gpuTuningSrv->pVtbl->GetGPUTuningChangedHandling(gpuTuningSrv, &changeHandle);
            if (ADLX_SUCCEEDED (res))
            {
                // Create call back
                GPUTuningChangedCall* call = (GPUTuningChangedCall*)malloc(sizeof(GPUTuningChangedCall));
                call->OnGPUTuningChanged = &OnGPUTuningChanged;

                // Add call back
                changeHandle->pVtbl->AddGPUTuningEventListener(changeHandle, (IADLXGPUTuningChangedListener*)&call);

                // Waits for GPUTuning sync with a timeout of 60s
                while (true)
                {
                    printf("\\nWaiting for GPUTuning change event (60s)...\\n");
                    DWORD waitRet = WaitForSingleObject(blockEvent, 60000);
                    if (waitRet == WAIT_TIMEOUT)
                    {
                        printf("== = Wait timeout(60s), ready to quit == = \\n");
                        break;
                    }
                    ResetEvent(blockEvent);
                }

                // Remove call back
                changeHandle->pVtbl->RemoveGPUTuningEventListener(changeHandle, (IADLXGPUTuningChangedListener*)&call);

                // Release call back
                free(call);
                call = NULL;
            }

            // Release the Change Handle interface
            if (changeHandle != NULL)
            {
                changeHandle->pVtbl->Release(changeHandle);
                changeHandle = NULL;
            }
        }
        else
        {
            printf("Failed to get GPUTuning Services\\n");
        }

        // Release the GPUTuning Service interface
        if (gpuTuningSrv != NULL)
        {
            gpuTuningSrv->pVtbl->Release(gpuTuningSrv);
            gpuTuningSrv = NULL;
        }
    }
    else
    {
        printf("ADLX initialization failed\\n");
        return 0;
    }

    // Destroy ADLX
    res = ADLXHelper_Terminate();
    printf("Destroy ADLX res: %d\\n", res);

    // Close event
    if (blockEvent)
        CloseHandle(blockEvent);

    // Pause to see the print out
    system("pause");

    return 0;
}

void GPUUniqueName(IADLXGPU* gpu, char* uniqueName)
{
    if (NULL != gpu && NULL != uniqueName)
    {
        const char* gpuName = NULL;
        gpu->pVtbl->Name(gpu, &gpuName);
        adlx_int id;
        gpu->pVtbl->UniqueId(gpu, &id);
        sprintf_s(uniqueName, 128, "name:%s, id:%d", gpuName, id);
    }
}

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