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Demonstrates how to access AMD Radeon™ Boost options, and perform related testing when programming with ADLX.

Command Prompts

Command PromptDescription
1Display Radeon Boost support
2Display current Radeon Boost state, current resolution, and resolution range
3Enable Radeon Boost and change minimum resolution
4Disable Radeon Boost
M/mDisplay the main menu
Q/qQuit the application

Sample Path

/Samples/C/3DGraphics/Boost

C

Code

C

//
// Copyright Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
/// \file mainBoost.c
/// \brief Demonstrates how to access AMD Radeon Boost options, and perform related testing when programming with ADLX.
#include "SDK/ADLXHelper/Windows/C/ADLXHelper.h"
#include "SDK/Include/I3DSettings3.h"
// Display Boost support
void ShowBoostSupport(IADLX3DBoost* d3dBoost);
// Display current Boost state
void GetBoostState(IADLX3DBoost* d3dBoost);
// Set Boost state
void SetBoostState(IADLX3DBoost* d3dBoost, int index);
// Display Boost support
void ShowBoost1Support(IADLX3DBoost1* d3dBoost1);
// Display current Boost state
void GetBoost1State(IADLX3DBoost1* d3dBoost1);
// Set Boost state
void SetBoost1State(IADLX3DBoost1* d3dBoost1, int index);
// Menu
void MainMenu();
// Menu control
void MenuControl(IADLX3DBoost* d3dBoost);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX
res = ADLXHelper_Initialize();
if (ADLX_SUCCEEDED(res))
{
// Get system services
IADLXSystem* sys = ADLXHelper_GetSystemServices();
// Get GPUs
IADLXGPUList* gpus = NULL;
res = sys->pVtbl->GetGPUs(sys, &gpus);
// Get 3DSettings service
IADLX3DSettingsServices* d3dSettingSrv = NULL;
res = sys->pVtbl->Get3DSettingsServices(sys, &d3dSettingSrv);
if (ADLX_SUCCEEDED(res))
{
// Get GPU interface
IADLXGPU* gpu = NULL;
adlx_uint index = 0;
res = gpus->pVtbl->At_GPUList(gpus, index, &gpu);
// Get Boost interface
IADLX3DBoost* d3dBoost = NULL;
res = d3dSettingSrv->pVtbl->GetBoost(d3dSettingSrv, gpu, &d3dBoost);
if (ADLX_SUCCEEDED(res))
{
MainMenu();
MenuControl(d3dBoost);
}
// Release Boost interface
if (d3dBoost != NULL)
{
d3dBoost->pVtbl->Release(d3dBoost);
d3dBoost = NULL;
}
// Release the GPU interface
if (gpu != NULL)
{
gpu->pVtbl->Release(gpu);
gpu = NULL;
}
}
else
{
printf("Failed to get 3DSettings services\n");
}
// Release the 3DSettingsService interface
if (d3dSettingSrv != NULL)
{
d3dSettingSrv->pVtbl->Release(d3dSettingSrv);
d3dSettingSrv = NULL;
}
// Release the GPUs list interface
if (gpus != NULL)
{
gpus->pVtbl->Release(gpus);
gpus = NULL;
}
}
else
{
printf("ADLX initialization failed\n");
return 0;
}
// Destroy ADLX
res = ADLXHelper_Terminate();
printf("Destroy ADLX res: %d\n", res);
// Pause to see the print out
system("pause");
return 0;
}
void ShowBoostSupport(IADLX3DBoost* d3dBoost)
{
adlx_bool supported = false;
ADLX_RESULT res = d3dBoost->pVtbl->IsSupported(d3dBoost, &supported);
if (ADLX_SUCCEEDED(res))
printf("\tIsSupported: %d\n", supported);
}
void GetBoostState(IADLX3DBoost* d3dBoost)
{
adlx_bool enabled = false;
ADLX_RESULT res = d3dBoost->pVtbl->IsEnabled(d3dBoost, &enabled);
if (ADLX_SUCCEEDED(res))
printf("\tIsEnabled: %d\n", enabled);
adlx_int minRes;
ADLX_IntRange resolutionRange;
res = d3dBoost->pVtbl->GetResolution(d3dBoost, &minRes);
if (ADLX_SUCCEEDED(res))
printf("\tCurrent Resolution: %d\n", minRes);
res = d3dBoost->pVtbl->GetResolutionRange(d3dBoost, &resolutionRange);
if (ADLX_SUCCEEDED(res))
printf("\tResolution limit [ %d , %d ], step: %d\n", resolutionRange.minValue, resolutionRange.maxValue, resolutionRange.step);
}
void SetBoostState(IADLX3DBoost* d3dBoost, int index)
{
ADLX_RESULT res = d3dBoost->pVtbl->SetEnabled(d3dBoost, index == 0);
printf("\tReturn code is: %d (0 means success)\n", res);
if (index == 0 && ADLX_SUCCEEDED(res))
{
adlx_int minRes;
ADLX_IntRange resolutionRange;
ADLX_RESULT res1 = d3dBoost->pVtbl->GetResolution(d3dBoost, &minRes);
ADLX_RESULT res2 = d3dBoost->pVtbl->GetResolutionRange(d3dBoost, &resolutionRange);
if (ADLX_SUCCEEDED (res1) && ADLX_SUCCEEDED (res2))
{
if (minRes != resolutionRange.minValue)
{
res = d3dBoost->pVtbl->SetResolution(d3dBoost, resolutionRange.minValue);
printf("\tUse minimum resolution limit, return code is: %d (0 means success)\n", res);
}
else
{
res = d3dBoost->pVtbl->SetResolution(d3dBoost, resolutionRange.maxValue);
printf("\tUse maximum resolution limit, return code is: %d (0 means success)\n", res);
}
}
}
}
void ShowBoost1Support(IADLX3DBoost1* d3dBoost1)
{
adlx_bool supported = false;
ADLX_RESULT res = d3dBoost1->pVtbl->IsSupported(d3dBoost1, &supported);
if (ADLX_SUCCEEDED(res))
printf("\tIsSupported: %d\n", supported);
}
void GetBoost1State(IADLX3DBoost1* d3dBoost1)
{
adlx_bool enabled = false;
ADLX_RESULT res = d3dBoost1->pVtbl->IsEnabled(d3dBoost1, &enabled);
if (ADLX_SUCCEEDED(res))
printf("\tIsEnabled: %d\n", enabled);
printf("\tReturn code is: %d (0 means success)\n", res);
}
void SetBoost1State(IADLX3DBoost1* d3dBoost1, int index)
{
ADLX_RESULT res = d3dBoost1->pVtbl->SetEnabled(d3dBoost1, index == 0);
printf("\tReturn code is: %d (0 means success)\n", res);
}
void MainMenu()
{
printf("\tChoose from the following options:\n");
printf("\t->Press 1 to display Boost support\n");
printf("\t->Press 2 to display current Boost state\n");
printf("\t->Press 3 to enable Boost\n");
printf("\t->Press 4 to disable Boost\n");
printf("\t->Press 5 to display Boost 2 support\n");
printf("\t->Press 6 to display current Boost 2 state\n");
printf("\t->Press 7 to enable Boost 2\n");
printf("\t->Press 8 to disable Boost 2\n");
printf("\t->Press Q/q to quit the application\n");
printf("\t->Press M/m to display menu options\n");
}
void MenuControl(IADLX3DBoost* d3dBoost)
{
int num = 0;
IADLX3DBoost1* d3dBoost1;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Display Boost support
case '1':
ShowBoostSupport(d3dBoost);
break;
// Display current Boost state
case '2':
GetBoostState(d3dBoost);
break;
// Set Boost
case '3':
case '4':
SetBoostState(d3dBoost, num - '3');
break;
// Display Boost1 support
case '5':
d3dBoost->pVtbl->QueryInterface(d3dBoost, IID_IADLX3DBoost1(), (void**)(&d3dBoost1));
if (d3dBoost1 != NULL)
{
ShowBoost1Support(d3dBoost1);
d3dBoost1->pVtbl->Release(d3dBoost1);
d3dBoost1 = NULL;
}
break;
// Display current Boost1 state
case '6':
d3dBoost->pVtbl->QueryInterface(d3dBoost, IID_IADLX3DBoost1(), (void**)(&d3dBoost1));
if (d3dBoost1 != NULL)
{
GetBoost1State(d3dBoost1);
d3dBoost1->pVtbl->Release(d3dBoost1);
d3dBoost1 = NULL;
}
break;
// Set Boost1
case '7':
case '8':
d3dBoost->pVtbl->QueryInterface(d3dBoost, IID_IADLX3DBoost1(), (void**)(&d3dBoost1));
if (d3dBoost1 != NULL)
{
SetBoost1State(d3dBoost1, num - '7');
d3dBoost1->pVtbl->Release(d3dBoost1);
d3dBoost1 = NULL;
}
break;
// Display menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}