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GetHDRUser3DLUT

Navigation: ADLX SDK ReferencesADLX InterfacesDisplayIADLXDisplay3DLUT

Syntax

ADLX_RESULT    GetHDRUser3DLUT (ADLX_3DLUT_TRANSFER_FUNCTION* transferFunction, ADLX_3DLUT_COLORSPACE* colorSpace, ADLX_3DLUT_Data* data)

Parameters

#DirectionNameTypeDescription
1.[out]transferFunctionADLX_3DLUT_TRANSFER_FUNCTIONThe pointer to a variable where the transfer function is returned.
#DirectionNameTypeDescription
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2.[out]colorSpaceADLX_3DLUT_COLORSPACEThe pointer to a variable where the color space is returned.
#DirectionNameTypeDescription
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3.[out]pointsNumberadlx_int*The pointer to a variable where the size of the custom 3D LUT buffer is returned.
#DirectionNameTypeDescription
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4.[out]dataADLX_3DLUT_DataThe pointer to a variable where the custom 3D LUT buffer is returned.

Return Value

If the custom 3D LUT data is successfully returned, ADLX_OK is returned.

If the custom 3D LUT data is not successfully returned, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Additional Info

Note: SetAllUser3DLUT sets a custom 3D LUT data for both the SDR mode and HDR mode of a display.

Setting a custom 3D LUT data suitable for the SDR mode of the display with SetSDRUser3DLUT will delete the custom 3D LUT data for the HDR mode that was previously created with SetAllUser3DLUT. If a custom 3D LUT data suitable for the HDR mode is also required, it must be set with SetHDRUser3DLUT.

Setting a custom 3D LUT data suitable for the HDR mode of the display with SetHDRUser3DLUT will delete the custom 3D LUT data for the SDR mode that was previously created with SetAllUser3DLUT. If a custom 3D LUT data suitable for the SDR mode is also required, it must be set with SetSDRUser3DLUT.

Requirements

Headerinclude “IDisplay3DLUT.h”
Minimum version1.0

See Also: ADLX_3DLUT_Data, SetAllUser3DLUT, SetHDRUser3DLUT, SetSDRUser3DLUT