- AMD Device Library eXtra
- Programming with ADLX
- Overview
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- Display
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- Overview
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- Display
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
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- DisplayCustomColor
- DisplayCustomResolution
- DisplayEvents
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- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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- ADLX SDK References
- Overview
- ADLX Helpers
- ADLX Interfaces
- Overview
- 3D Graphics
- 3D Graphics
- iadlx3danisotropicfiltering
- iadlx3dantialiasing
- iadlx3dframeratetargetcontrol
- iadlx3dimagesharpening
- iadlx3dradeonsuperresolution
- iadlx3dsettingschangedevent
- IADLX3DSettingsChangedEvent
- GetGPU
- IsAnisotropicFilteringChanged
- IsAntiAliasingChanged
- IsAntiLagChanged
- IsBoostChanged
- IsChillChanged
- IsEnhancedSyncChanged
- IsFrameRateTargetControlChanged
- IsImageSharpeningChanged
- IsMorphologicalAntiAliasingChanged
- IsRadeonSuperResolutionChanged
- IsResetShaderCache
- IsTessellationModeChanged
- IsWaitForVerticalRefreshChanged
- iadlx3dsettingschangedhandling
- iadlx3dsettingsservices
- Display
- Display
- iadlxdisplay3dlut
- IADLXDisplay3DLUT
- ClearUser3DLUT
- GetAllUser3DLUT
- GetHDRUser3DLUT
- GetSCEDynamicContrast
- GetSCEDynamicContrastRange
- GetSDRUser3DLUT
- GetUser3DLUTIndex
- IsCurrentSCEDisabled
- IsCurrentSCEDynamicContrast
- IsCurrentSCEVividGaming
- IsSupportedSCE
- IsSupportedSCEDynamicContrast
- IsSupportedSCEVividGaming
- IsSupportedUser3DLUT
- SetAllUser3DLUT
- SetHDRUser3DLUT
- SetSCEDisabled
- SetSCEDynamicContrast
- SetSCEVividGaming
- SetSDRUser3DLUT
- iadlxdisplay3dlutchangedevent
- iadlxdisplayblanking
- iadlxdisplaychangedhandling
- IADLXDisplayChangedHandling
- AddDisplay3DLUTEventListener
- AddDisplayGammaEventListener
- AddDisplayGamutEventListener
- AddDisplayListEventListener
- AddDisplaySettingsEventListener
- RemoveDisplay3DLUTEventListener
- RemoveDisplayGammaEventListener
- RemoveDisplayGamutEventListener
- RemoveDisplayListEventListener
- RemoveDisplaySettingsEventListener
- iadlxdisplayconnectivityexperience
- IADLXDisplayConnectivityExperience
- GetDPLinkRate
- GetNumberOfActiveLanes
- GetNumberOfTotalLanes
- GetRelativePreEmphasis
- GetRelativeVoltageSwing
- IsEnabledHDMIQualityDetection
- IsEnabledLinkProtection
- IsSupportedDPLink
- IsSupportedHDMIQualityDetection
- SetEnabledHDMIQualityDetection
- SetRelativePreEmphasis
- SetRelativeVoltageSwing
- iadlxdisplaycustomcolor
- IADLXDisplayCustomColor
- GetBrightness
- GetBrightnessRange
- GetContrast
- GetContrastRange
- GetHue
- GetHueRange
- GetSaturation
- GetSaturationRange
- GetTemperature
- GetTemperatureRange
- IsBrightnessSupported
- IsContrastSupported
- IsHueSupported
- IsSaturationSupported
- IsTemperatureSupported
- SetBrightness
- SetContrast
- SetHue
- SetSaturation
- SetTemperature
- iadlxdisplaycustomresolution
- iadlxdisplaygamma
- IADLXDisplayGamma
- GetGammaCoefficient
- GetGammaRamp
- IsCurrentDeGammaRamp
- IsCurrentReGamma36
- IsCurrentReGammaBT709
- IsCurrentRegammaCoefficient
- IsCurrentReGammaPQ
- IsCurrentReGammaPQ2084Interim
- IsCurrentReGammaRamp
- IsCurrentReGammaSRGB
- IsSupportedReGamma36
- IsSupportedReGammaBT709
- IsSupportedReGammaPQ
- IsSupportedReGammaPQ2084Interim
- IsSupportedReGammaSRGB
- ResetGammaRamp
- SetDeGammaRamp
- SetReGamma36
- SetReGammaBT709
- SetReGammaCoefficient
- SetReGammaPQ
- SetReGammaPQ2084Interim
- SetReGammaRamp
- SetReGammaSRGB
- iadlxdisplaygammachangedevent
- Miscellaneous
- Performance Monitoring
- Legal Information and Compliance/Disclaimers
IsSupportedSCEVividGaming
Navigation: ADLX SDK References → ADLX Interfaces → Display → IADLXDisplay3DLUT
Syntax
ADLX_RESULT IsSupportedSCEVividGaming (adlx_bool* supported)
Parameters
| # | Direction | Name | Type | Description |
|---|---|---|---|---|
| 1. | [out] | supported | adlx_bool* | The pointer to a variable where the state of the vivid gaming preset is returned. The variable is true if the vivid gaming preset is supported. The variable is false if the vivid gaming preset is not supported. |
Return Value
If the state of the vivid gaming preset is successfully returned, ADLX_OK is returned.
If the state of the vivid gaming preset is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Remarks
The vivid gaming preset enhances color saturation and vibrance.
Requirements
| Header | include “IDisplay3DLUT.h” |
|---|---|
| Minimum version | 1.0 |