- AMD Device Library eXtra v1.5
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Programming with ADLX
- Index
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ADLX Programming Guide
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ADLX Samples
- Index
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C Samples
- Index
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Display
- Index
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayDynamicRefreshRateControl
- DisplayEvents
- DisplayFreeSync
- DisplayFreeSyncColorAccuracy
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Receiving Events Notifications
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C++ Samples
- Index
-
Display
- Index
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayDynamicRefreshRateControl
- DisplayEvents
- DisplayFreeSync
- DisplayFreeSyncColorAccuracy
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Receiving Events Notifications
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ADLX SDK References
- Index
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ADLX Helpers
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ADLX Interfaces
- Index
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3D Graphics
- Index
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IADLX3DChill
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IADLX3DFidelityFXFrameGenUpgrade
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IADLX3DImageSharpening
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IADLX3DRadeonSuperResolution
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IADLX3DSettingsChangedEvent
- Index
- GetGPU
- IsAnisotropicFilteringChanged
- IsAntiAliasingChanged
- IsAntiLagChanged
- IsBoostChanged
- IsChillChanged
- IsEnhancedSyncChanged
- IsFrameRateTargetControlChanged
- IsImageSharpeningChanged
- IsMorphologicalAntiAliasingChanged
- IsRadeonSuperResolutionChanged
- IsResetShaderCache
- IsTessellationModeChanged
- IsWaitForVerticalRefreshChanged
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IADLX3DSettingsChangedEvent3
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IADLX3DSettingsServices
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Display
- Index
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IADLXDisplay3DLUT
- Index
- ClearUser3DLUT
- GetAllUser3DLUT
- GetHDRUser3DLUT
- GetSCEDynamicContrast
- GetSCEDynamicContrastRange
- GetSDRUser3DLUT
- GetUser3DLUTIndex
- IsCurrentSCEDisabled
- IsCurrentSCEDynamicContrast
- IsCurrentSCEVividGaming
- IsSupportedSCE
- IsSupportedSCEDynamicContrast
- IsSupportedSCEVividGaming
- IsSupportedUser3DLUT
- SetAllUser3DLUT
- SetHDRUser3DLUT
- SetSCEDisabled
- SetSCEDynamicContrast
- SetSCEVividGaming
- SetSDRUser3DLUT
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IADLXDisplayChangedHandling
- Index
- AddDisplay3DLUTEventListener
- AddDisplayGammaEventListener
- AddDisplayGamutEventListener
- AddDisplayListEventListener
- AddDisplaySettingsEventListener
- RemoveDisplay3DLUTEventListener
- RemoveDisplayGammaEventListener
- RemoveDisplayGamutEventListener
- RemoveDisplayListEventListener
- RemoveDisplaySettingsEventListener
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IADLXDisplayConnectivityExperience
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IADLXDisplayCustomColor
- Index
- GetBrightness
- GetBrightnessRange
- GetContrast
- GetContrastRange
- GetHue
- GetHueRange
- GetSaturation
- GetSaturationRange
- GetTemperature
- GetTemperatureRange
- IsBrightnessSupported
- IsContrastSupported
- IsHueSupported
- IsSaturationSupported
- IsTemperatureSupported
- SetBrightness
- SetContrast
- SetHue
- SetSaturation
- SetTemperature
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IADLXDisplayCustomResolution
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IADLXDisplayGamma
- Index
- GetGammaCoefficient
- GetGammaRamp
- IsCurrentDeGammaRamp
- IsCurrentReGamma36
- IsCurrentReGammaBT709
- IsCurrentRegammaCoefficient
- IsCurrentReGammaPQ
- IsCurrentReGammaPQ2084Interim
- IsCurrentReGammaRamp
- IsCurrentReGammaSRGB
- IsSupportedReGamma36
- IsSupportedReGammaBT709
- IsSupportedReGammaPQ
- IsSupportedReGammaPQ2084Interim
- IsSupportedReGammaSRGB
- ResetGammaRamp
- SetDeGammaRamp
- SetReGamma36
- SetReGammaBT709
- SetReGammaCoefficient
- SetReGammaPQ
- SetReGammaPQ2084Interim
- SetReGammaRamp
- SetReGammaSRGB
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IADLXDisplayGammaChangedEvent
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IADLXDisplayGamut
- Index
- GetGamutColorSpace
- GetWhitePoint
- IsCurrent5000kWhitePoint
- IsCurrent6500kWhitePoint
- IsCurrent7500kWhitePoint
- IsCurrent9300kWhitePoint
- IsCurrentAdobeRgbColorSpace
- IsCurrentCCIR2020ColorSpace
- IsCurrentCCIR601ColorSpace
- IsCurrentCCIR709ColorSpace
- IsCurrentCIERgbColorSpace
- IsCurrentCustomColorSpace
- IsCurrentCustomWhitePoint
- IsSupported5000kWhitePoint
- IsSupported6500kWhitePoint
- IsSupported7500kWhitePoint
- IsSupported9300kWhitePoint
- IsSupportedAdobeRgbColorSpace
- IsSupportedCCIR2020ColorSpace
- IsSupportedCCIR601ColorSpace
- IsSupportedCCIR709ColorSpace
- IsSupportedCIERgbColorSpace
- IsSupportedCustomColorSpace
- IsSupportedCustomWhitePoint
- SetGamut
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IADLXDisplaySettingsChangedEvent
- Index
- GetDisplay
- IsColorDepthChanged
- IsCustomColorBrightnessChanged
- IsCustomColorContrastChanged
- IsCustomColorHueChanged
- IsCustomColorSaturationChanged
- IsCustomColorTemperatureChanged
- IsCustomResolutionChanged
- IsFreeSyncChanged
- IsGPUScalingChanged
- IsHDCPChanged
- IsIntegerScalingChanged
- IsPixelFormatChanged
- IsScalingModeChanged
- IsVariBrightChanged
- IsVSRChanged
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IADLXDisplaySettingsChangedEvent3
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IADLXDisplayVariBright1
- Index
- IsBacklightAdaptiveEnabled
- IsBacklightAdaptiveSupported
- IsBatteryLifeEnabled
- IsBatteryLifeSupported
- IsFullScreenVideoEnabled
- IsFullScreenVideoSupported
- IsWindowsPowerModeEnabled
- IsWindowsPowerModeSupported
- SetBacklightAdaptiveEnabled
- SetBatteryLifeEnabled
- SetFullScreenVideoEnabled
- SetWindowsPowerModeEnabled
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GPU
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GPU Tuning
- Index
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IADLXGPUAutoTuningCompleteEvent
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IADLXGPUTuningServices
- Index
- GetAutoTuning
- GetGPUTuningChangedHandling
- GetManualFanTuning
- GetManualGFXTuning
- GetManualPowerTuning
- GetManualVRAMTuning
- GetPresetTuning
- IsAtFactory
- IsSupportedAutoTuning
- IsSupportedManualFanTuning
- IsSupportedManualGFXTuning
- IsSupportedManualPowerTuning
- IsSupportedManualVRAMTuning
- IsSupportedPresetTuning
- ResetToFactory
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IADLXManualFanTuning
- Index
- GetEmptyFanTuningStates
- GetFanTuningRanges
- GetFanTuningStates
- GetMinAcousticLimit
- GetMinAcousticLimitRange
- GetMinFanSpeed
- GetMinFanSpeedRange
- GetTargetFanSpeed
- GetTargetFanSpeedRange
- GetZeroRPMState
- IsSupportedMinAcousticLimit
- IsSupportedMinFanSpeed
- IsSupportedTargetFanSpeed
- IsSupportedZeroRPM
- IsValidFanTuningStates
- SetFanTuningStates
- SetMinAcousticLimit
- SetMinFanSpeed
- SetTargetFanSpeed
- SetZeroRPMState
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IADLXManualGraphicsTuning1
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IADLXManualGraphicsTuning2_1
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IADLXManualPowerTuning
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Miscellaneous
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Performance Monitoring
- Index
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IADLXGPUMetricsSupport
- Index
- GetGPUClockSpeedRange
- GetGPUFanSpeedRange
- GetGPUHotspotTemperatureRange
- GetGPUIntakeTemperatureRange
- GetGPUPowerRange
- GetGPUTemperatureRange
- GetGPUTotalBoardPowerRange
- GetGPUUsageRange
- GetGPUVoltageRange
- GetGPUVRAMClockSpeedRange
- GetGPUVRAMRange
- IsSupportedGPUClockSpeed
- IsSupportedGPUFanSpeed
- IsSupportedGPUHotspotTemperature
- IsSupportedGPUIntakeTemperature
- IsSupportedGPUPower
- IsSupportedGPUTemperature
- IsSupportedGPUTotalBoardPower
- IsSupportedGPUUsage
- IsSupportedGPUVoltage
- IsSupportedGPUVRAM
- IsSupportedGPUVRAMClockSpeed
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IADLXPerformanceMonitoringServices
- Index
- ClearPerformanceMetricsHistory
- GetAllMetricsHistory
- GetCurrentAllMetrics
- GetCurrentFPS
- GetCurrentGPUMetrics
- GetCurrentPerformanceMetricsHistorySize
- GetCurrentSystemMetrics
- GetFPSHistory
- GetGPUMetricsHistory
- GetMaxPerformanceMetricsHistorySize
- GetMaxPerformanceMetricsHistorySizeRange
- GetSamplingInterval
- GetSamplingIntervalRange
- GetSupportedGPUMetrics
- GetSupportedSystemMetrics
- GetSystemMetricsHistory
- SetMaxPerformanceMetricsHistorySize
- SetSamplingInterval
- StartPerformanceMetricsTracking
- StopPerformanceMetricsTracking
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IADLXSystemMetricsSupport
IsSupported
Navigation: ADLX SDK References → ADLX Interfaces → 3D Graphics → IADLX3DResetShaderCache
Syntax
ADLX_RESULT IsSupported (adlx_bool* supported)
Parameters
| # | Direction | Name | Type | Description |
|---|---|---|---|---|
| 1. | [out] | supported | adlx_bool* | The pointer to a variable where the state of shader cache reset is returned. The variable is true if shader cache reset is supported. The variable is false if shader cache reset is not supported. |
Return Value
If the state of shader cache reset is successfully returned, ADLX_OK is returned.
If the state of shader cache reset is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Additional Info
The shader cache stores frequently used in-game shaders to reduce loading time and CPU usage. Resetting the shader cache clears contents of the disk-based shader cache.
Requirements
| Header | include “I3DSettings.h” |
|---|---|
| Minimum version | 1.0 |
See Also: ADLX Enums