- AMD Device Library eXtra
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Programming with ADLX
- Overview
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ADLX Programming Guide
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ADLX Samples
- Overview
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C++ Samples
- Overview
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Display
- Display
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayEvents
- DisplayFreeSync
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Performance Monitoring
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Receiving Events Notifications
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C Samples
- Overview
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Display
- Display
- Display3DLUT
- DisplayBlanking
- DisplayColorDepth
- DisplayConnectivityExperience
- DisplayCustomColor
- DisplayCustomResolution
- DisplayEvents
- DisplayFreeSync
- DisplayGamma
- DisplayGamut
- DisplayGPUScaling
- DisplayHDCP
- DisplayInfo
- DisplayIntegerScaling
- DisplayPixelFormat
- DisplayScalingMode
- DisplayVariBright
- DisplayVSR
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Performance Monitoring
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Receiving Events Notifications
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ADLX SDK References
- Overview
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ADLX Helpers
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ADLX Interfaces
- Overview
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3D Graphics
- 3D Graphics
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iadlx3danisotropicfiltering
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iadlx3dantialiasing
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iadlx3dframeratetargetcontrol
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iadlx3dimagesharpening
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iadlx3dradeonsuperresolution
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iadlx3dsettingschangedevent
- IADLX3DSettingsChangedEvent
- GetGPU
- IsAnisotropicFilteringChanged
- IsAntiAliasingChanged
- IsAntiLagChanged
- IsBoostChanged
- IsChillChanged
- IsEnhancedSyncChanged
- IsFrameRateTargetControlChanged
- IsImageSharpeningChanged
- IsMorphologicalAntiAliasingChanged
- IsRadeonSuperResolutionChanged
- IsResetShaderCache
- IsTessellationModeChanged
- IsWaitForVerticalRefreshChanged
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iadlx3dsettingschangedhandling
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iadlx3dsettingsservices
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Display
- Display
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iadlxdisplay3dlut
- IADLXDisplay3DLUT
- ClearUser3DLUT
- GetAllUser3DLUT
- GetHDRUser3DLUT
- GetSCEDynamicContrast
- GetSCEDynamicContrastRange
- GetSDRUser3DLUT
- GetUser3DLUTIndex
- IsCurrentSCEDisabled
- IsCurrentSCEDynamicContrast
- IsCurrentSCEVividGaming
- IsSupportedSCE
- IsSupportedSCEDynamicContrast
- IsSupportedSCEVividGaming
- IsSupportedUser3DLUT
- SetAllUser3DLUT
- SetHDRUser3DLUT
- SetSCEDisabled
- SetSCEDynamicContrast
- SetSCEVividGaming
- SetSDRUser3DLUT
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iadlxdisplay3dlutchangedevent
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iadlxdisplayblanking
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iadlxdisplaychangedhandling
- IADLXDisplayChangedHandling
- AddDisplay3DLUTEventListener
- AddDisplayGammaEventListener
- AddDisplayGamutEventListener
- AddDisplayListEventListener
- AddDisplaySettingsEventListener
- RemoveDisplay3DLUTEventListener
- RemoveDisplayGammaEventListener
- RemoveDisplayGamutEventListener
- RemoveDisplayListEventListener
- RemoveDisplaySettingsEventListener
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iadlxdisplayconnectivityexperience
- IADLXDisplayConnectivityExperience
- GetDPLinkRate
- GetNumberOfActiveLanes
- GetNumberOfTotalLanes
- GetRelativePreEmphasis
- GetRelativeVoltageSwing
- IsEnabledHDMIQualityDetection
- IsEnabledLinkProtection
- IsSupportedDPLink
- IsSupportedHDMIQualityDetection
- SetEnabledHDMIQualityDetection
- SetRelativePreEmphasis
- SetRelativeVoltageSwing
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iadlxdisplaycustomcolor
- IADLXDisplayCustomColor
- GetBrightness
- GetBrightnessRange
- GetContrast
- GetContrastRange
- GetHue
- GetHueRange
- GetSaturation
- GetSaturationRange
- GetTemperature
- GetTemperatureRange
- IsBrightnessSupported
- IsContrastSupported
- IsHueSupported
- IsSaturationSupported
- IsTemperatureSupported
- SetBrightness
- SetContrast
- SetHue
- SetSaturation
- SetTemperature
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iadlxdisplaycustomresolution
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iadlxdisplaygamma
- IADLXDisplayGamma
- GetGammaCoefficient
- GetGammaRamp
- IsCurrentDeGammaRamp
- IsCurrentReGamma36
- IsCurrentReGammaBT709
- IsCurrentRegammaCoefficient
- IsCurrentReGammaPQ
- IsCurrentReGammaPQ2084Interim
- IsCurrentReGammaRamp
- IsCurrentReGammaSRGB
- IsSupportedReGamma36
- IsSupportedReGammaBT709
- IsSupportedReGammaPQ
- IsSupportedReGammaPQ2084Interim
- IsSupportedReGammaSRGB
- ResetGammaRamp
- SetDeGammaRamp
- SetReGamma36
- SetReGammaBT709
- SetReGammaCoefficient
- SetReGammaPQ
- SetReGammaPQ2084Interim
- SetReGammaRamp
- SetReGammaSRGB
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iadlxdisplaygammachangedevent
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Miscellaneous
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Performance Monitoring
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Legal Information and Compliance/Disclaimers
IsSupported
Navigation: ADLX SDK References → ADLX Interfaces → 3D Graphics → IADLX3DResetShaderCache
Syntax
ADLX_RESULT IsSupported (adlx_bool* supported)
Parameters
| # | Direction | Name | Type | Description |
|---|---|---|---|---|
| 1. | [out] | supported | adlx_bool* | The pointer to a variable where the state of shader cache reset is returned. The variable is true if shader cache reset is supported. The variable is false if shader cache reset is not supported. |
Return Value
If the state of shader cache reset is successfully returned, ADLX_OK is returned.
If the state of shader cache reset is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Additional Info
The shader cache stores frequently used in-game shaders to reduce loading time and CPU usage. Resetting the shader cache clears contents of the disk-based shader cache.
Requirements
| Header | include “I3DSettings.h” |
|---|---|
| Minimum version | 1.0 |