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IADLXVariableGraphicsMemory

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The IADLXVariableGraphicsMemory interface provides methods to configure Variable Graphics Memory options.

InterfaceId:IADLXVariableGraphicsMemory
Smart Pointer Interface Name:IADLXVariableGraphicsMemoryPtr
Inherits:IADLXInterface
Inherited By:N/A

Variable Graphics Memory optimizes memory usage for best performance, based on the selected profile by converting up to 75% of the system RAM into dedicated graphics memory (vRAM).

Methods

MethodDescription
GetAvailableOptionsGets the reference-counted list of all supported Variable Graphics Memory options.
GetDefaultOptionGets the default Variable Graphics Memory option.
GetOptionGets the current Variable Graphics Memory option.
IsSupportedChecks if Variable Graphics Memory is supported.
SetOptionSets the Variable Graphics Memory option.

Requirements

Headerinclude “ISystem3.h”
Minimum version1.5

Example

To see how to use this interface in a C++ application, refer to the I2C C++ sample.

For a C application, refer to the I2C C sample.

Subpages

  • GetAvailableOptions - Gets the reference-counted list of all supported Variable Graphics Memory options.
  • GetDefaultOption - Gets the default Variable Graphics Memory option.
  • GetOption - Gets the current Variable Graphics Memory option.
  • IsSupported - Checks if Variable Graphics Memory is supported.
  • SetOption - Sets the Variable Graphics Memory option.

API Reference

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