DisplayFreeSyncColorAccuracy
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Demonstrates how to obtain the Display FreeSync color accuracy when programming with ADLX and perform related operations.
Command Prompts
| Command Prompt | Description |
|---|---|
| 1 | Display FreeSync color accuracy support. |
| 2 | Get FreeSync color accuracy state. |
| 3 | Set current FreeSync color accuracy to disabled. |
| 4 | Set current FreeSync color accuracy to enabled. |
| M/m | Display the command prompt menu. |
| Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Display/DisplayFreeSyncColorAccuracy
C++
Code
C++
//// Copyright Advanced Micro Devices, Inc. All rights reserved.////-------------------------------------------------------------------------------------------------
/// \file mainDisplayFreeSyncColorAccuracy.cpp/// \brief This document describes how to obtain the FreeSync color accuracy through ADLX and perform related tests.
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"#include "SDK/Include/IDisplaySettings.h"#include "SDK/Include/IDisplays.h"#include "SDK/Include/IDisplays3.h"#include <iostream>#include <string>#include <thread>
// Use ADLX namespaceusing namespace adlx;
// ADLXHelper instance// No outstanding interfaces from ADLX must exist when ADLX is destoryed.// so we use global variables to ensure the validity of the interface.static ADLXHelper g_ADLXHelp;
// thread quit eventstatic HANDLE quitEvent = nullptr;
// thread quit flagstatic std::atomic<bool> g_quit = false;
// thread for timeoutstatic std::thread* g_thread = nullptr;
// Show FreeSync color accuracy supportvoid ShowFreeSyncColorAccuracySupport(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);
// Get current FreeSync color accuracy statevoid GetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);
// Set FreeSync color accuracy statevoid SetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display, const int key);
// Main menuvoid MainMenu();
// Menu action controlvoid MenuControl(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);
// Wait for exit with error messageint WaitAndExit(const char* msg, const int retCode);
int main(){ // Define return code ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX res = g_ADLXHelp.Initialize(); if (ADLX_SUCCEEDED(res)) { // Get display service IADLXDisplayServicesPtr displayService; res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService); if (ADLX_SUCCEEDED(res)) { IADLXDisplayServices3Ptr displayServices3(displayService);
if (nullptr != displayServices3) { // Get display list IADLXDisplayListPtr displayList; res = displayServices3->GetDisplays(&displayList); if (ADLX_FAILED(res)) { std::cout << "Failed to get the display list: " << res << std::endl; goto EXIT; } // Inspect for the first display in the list adlx_uint it = 0; IADLXDisplayPtr display; res = displayList->At(it, &display); if (ADLX_SUCCEEDED(res)) { // Display main menu options MainMenu(); // Get and parse the selection MenuControl(displayServices3, display); } } } else { std::cout << "Failed to get the display services: " << res << std::endl; } } else { return WaitAndExit("ADLX initialization failed", 0); }
EXIT: // Destroy ADLX res = g_ADLXHelp.Terminate(); std::cout << "Destroy ADLX result: " << res << std::endl;
// Pause to see the print out system("Pause");
return 0;}
void ShowFreeSyncColorAccuracySupport(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display){ IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy; ADLX_RESULT res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy); if (ADLX_SUCCEEDED(res)) { std::cout << " === Get display FreeSync color accuracy supported status ===" << std::endl; adlx_bool supported = false; res = displayFreeSyncColorAccuracy->IsSupported(&supported); std::cout << "\tIsSupported, res " << res << ", supported: " << supported << std::endl; }}
void GetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display){ IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy; ADLX_RESULT res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy); if (ADLX_SUCCEEDED(res)) { std::cout << " === Get display FreeSync color accuracy enabled ===" << std::endl; adlx_bool enabled = false; res = displayFreeSyncColorAccuracy->IsEnabled(&enabled); std::cout << "\tGetEnabled, result: " << res << " enabled: " << (enabled ? "true" : "false") << std::endl; }}
void SetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display, const int key){ IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy; ADLX_RESULT res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy); if (ADLX_SUCCEEDED(res)) { ADLX_RESULT res = ADLX_FAIL;
switch (key) { // Set FreeSync color accuracy disabled case 0: std::cout << " === Set FreeSync color accuracy disabled: false" << std::endl; res = displayFreeSyncColorAccuracy->SetEnabled(false); break; // Set FreeSync color accuracy enabled case 1: std::cout << " === Set FreeSync color accuracy enabled: true" << std::endl; res = displayFreeSyncColorAccuracy->SetEnabled(true); break; default: break; } std::cout << "\tReturn code is: " << res << " (0 means success)" << std::endl; }}
void MainMenu(){ std::cout << "\tChoose from the following options:" << std::endl;
std::cout << "\t->Press 1 to FreeSync color accuracy support" << std::endl;
std::cout << "\t->Press 2 to get FreeSync color accuracy state" << std::endl;
std::cout << "\t->Press 3 to set FreeSync color accuracy state disabled" << std::endl;
std::cout << "\t->Press 4 to set FreeSync color accuracy state enabled" << std::endl;
std::cout << "\t->Press Q/q to terminate the application" << std::endl; std::cout << "\t->Press M/m to display main menu options" << std::endl;}
// Menu action controlvoid MenuControl(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display){ int num = 0; while ((num = getchar()) != 'q' && num != 'Q') { switch (num) { // Show FreeSync color accuracy support case '1': ShowFreeSyncColorAccuracySupport(displayService3, display); break;
// Display current FreeSync color accuracy state case '2': GetFreeSyncColorAccuracyState(displayService3, display); break;
// Set FreeSync color accuracy state case '3': case '4': SetFreeSyncColorAccuracyState(displayService3, display, num - '3'); break;
// Display main menu options case 'm': case 'M': MainMenu(); break; default: break; } }}
// Wait for exit with error messageint WaitAndExit(const char* msg, const int retCode){ // Printout the message and pause to see it before returning the desired code if (nullptr != msg) std::cout << msg << std::endl;
system("Pause"); return retCode;}See Also: ADLX Macro, ADLX Enums