Log
Demonstrates how to enable log and get log data when programming with ADLX.
Command Prompts
Command Prompt | Description |
---|---|
1 | Enable log with local file, file [./ADLX.log] is created. |
2 | Enable log with DebugView. |
3 | Enable log with application handle. |
Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Generic/Log
Code
//
// Copyright (c) 2021 - 2024 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplays.h"
#include "SDK/Include/ILog.h"
#include <iostream>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destoryed.
// Use global variables to ensure validity of the interface.
static ADLXHelper g_ADLXHelp;
// Demonstrates how applications capture ADLX log
// The log class may get used throughout the liftime of ADLX.
// Global variables are used as they hold their value throughout the lifetime of ADLX.
class AppHandlLog : public IADLXLog
{
public:
ADLX_RESULT ADLX_STD_CALL WriteLog(const wchar_t* msg)
{
wprintf(L"%s", msg);
return ADLX_OK ;
}
};
// Application creates object to handle ADLX log
static AppHandlLog g_appHandlLog;
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
// Local file
void UseLocalFile();
// Output window of the application debugger
void UseWindowDebugger();
// Application handle log
void UseAppHandlLog();
// Main menu
void MainMenu();
// Menu action control
void MenuControl();
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL ;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED (res))
{
// Menu
MainMenu();
MenuControl();
// Call ADLX methods to generate log entries
// Get display service and the number of displays
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
if (ADLX_SUCCEEDED (res))
{
adlx_uint displayNum;
displayService->GetNumberOfDisplays(&displayNum);
}
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX res: " << res << std::endl;
// Pause to see the print out
system("pause");
return 0;
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("pause");
return retCode;
}
// Local file, ADLX log data will be saved to file
void UseLocalFile()
{
// Log destination, severity, logfile
ADLX_LOG_DESTINATION mode = LOCALFILE ;
ADLX_LOG_SEVERITY severity = LDEBUG ;
wchar_t logfile[] = L"./ADLX.log";
// Enable log
ADLX_RESULT res = g_ADLXHelp.GetSystemServices()->EnableLog(mode, severity, nullptr, logfile);
std::cout << "Enabled log res: " << res << "(0 means success)" << std::endl;
}
// Configure ADLX log to send errors, warnings and debug information messages to the DebugView.
void UseDebugView()
{
// Log destination, severity
ADLX_LOG_DESTINATION mode = DBGVIEW ;
ADLX_LOG_SEVERITY severity = LDEBUG ;
// Enable log
ADLX_RESULT res = g_ADLXHelp.GetSystemServices()->EnableLog(mode, severity, nullptr, nullptr);
std::cout << "Enabled log result : " << res << "(0 means success)" << std::endl;
}
// Application handle log, app's callback will handle the ADLX log
void UseAppHandlLog()
{
// Log destination, severity
ADLX_LOG_DESTINATION mode = APPLICATION ;
ADLX_LOG_SEVERITY severity = LDEBUG ;
// Enable log
ADLX_RESULT res = g_ADLXHelp.GetSystemServices()->EnableLog(mode, severity, &g_appHandlLog, nullptr);
std::cout << "Enabled log result: " << res << "(0 means success)" << std::endl;
}
// Main menu
void MainMenu()
{
std::cout << "\\tChoose from the following options:" << std::endl;
std::cout << "\\t->Press 1 to enable log with local file, file [./ADLX.log] will be created." << std::endl;
std::cout << "\\t->Press 2 to enable log with DebugView" << std::endl;
std::cout << "\\t->Press 3 to enable log with app handle" << std::endl;
}
// Menu action control
void MenuControl()
{
int num = 0;
num = getchar();
switch (num)
{
// Local file
case '1':
UseLocalFile();
break;
// DebugView
case '2':
UseDebugView();
break;
// Application handle
case '3':
UseAppHandlLog();
break;
default:
std::cout << "Invalid input" << std::endl;
break;
}
}