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DisplayBlanking

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Demonstartes how to obtain display blanking when programming with ADLX and perform related operations.

Command Prompts

Command PromptDescription
1Show display blanking support.
2Get display blanking state.
3Set display blank.
4Set display unblank.
5Set display blanked for 20 seconds.
M/mDisplay the command prompt menu.
Q/qTerminate the application.

Sample Path

/Samples/CPP/Display/DisplayBlanking

C++

Code

C++

//
// Copyright Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
/// \file mainDisplayBlanking.cpp
/// \brief This document describes how to obtain the display blanking through ADLX and perform related tests.
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include "SDK/Include/IDisplays1.h"
#include <iostream>
#include <string>
#include <thread>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destoryed.
// so we use global variables to ensure the validity of the interface.
static ADLXHelper g_ADLXHelp;
// thread quit event
static HANDLE quitEvent = nullptr;
// thread quit flag
static std::atomic<bool> g_quit = false;
// thread for timeout
static std::thread* g_thread = nullptr;
// thread to unblank display
static void ThreadUnBlankDisplay(IADLXDisplayBlankingPtr displayBlanking);
// Display display blanking support
void ShowDisplayBlankingSupport(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display);
// Display current display blanking state
void GetDisplayBlankingState(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display);
// Set display blanked or unblaned
void SetDisplayBlankingState(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display, const int key);
// Main menu
void MainMenu();
// Menu action control
void MenuControl(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display);
// Select display
IADLXDisplayPtr SelectDisplay(const IADLXDisplayListPtr& displays);
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED(res))
{
quitEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
// Get display service
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
// Convert to display service1
IADLXDisplayServices1Ptr displayService1(displayService);
if (ADLX_SUCCEEDED(res) && displayService1)
{
// Get display list
IADLXDisplayListPtr displayList;
res = displayService1->GetDisplays(&displayList);
if (ADLX_SUCCEEDED(res))
{
// Select the display to config
IADLXDisplayPtr display = SelectDisplay(displayList);
if (display)
{
// Display main menu options
MainMenu();
// Get and parse the selection
MenuControl(displayService1, display);
}
}
else
{
std::cout << "Failed to get the Displays list" << std::endl;
}
}
else
{
std::cout << "Failed to get the display services1" << std::endl;
}
// quit thread
if (g_thread && g_thread->joinable())
{
SetEvent(quitEvent);
g_quit = true;
g_thread->join();
delete g_thread;
g_thread = nullptr;
}
CloseHandle(quitEvent);
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX res: " << res << std::endl;
// Pause to see the print out
system("Pause");
return 0;
}
void ShowDisplayBlankingSupport(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display)
{
IADLXDisplayBlankingPtr displayBlanking;
ADLX_RESULT res = displayService1->GetDisplayBlanking(display, &displayBlanking);
if (ADLX_SUCCEEDED(res))
{
std::cout << " === Get display blanking supported ===" << std::endl;
adlx_bool supported = false;
res = displayBlanking->IsSupported(&supported);
if (ADLX_SUCCEEDED(res))
std::cout << "\tIsSupported, result: " << res << " supported: " << (supported ? "true" : "false") << std::endl;
}
}
void GetDisplayBlankingState(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display)
{
IADLXDisplayBlankingPtr displayBlanking;
ADLX_RESULT res = displayService1->GetDisplayBlanking(display, &displayBlanking);
if (ADLX_SUCCEEDED(res))
{
std::cout << " === Get display blanking state ===" << std::endl;
adlx_bool blanked = false;
res = displayBlanking->IsCurrentBlanked(&blanked);
if (ADLX_SUCCEEDED(res))
std::cout << "\tIsCurrentBlanked: " << (blanked ? "true" : "false") << std::endl;
adlx_bool unBlanked = false;
res = displayBlanking->IsCurrentUnblanked(&unBlanked);
if (ADLX_SUCCEEDED(res))
std::cout << "\tIsCurrentUnblanked: " << (unBlanked ? "true" : "false") << std::endl;
}
}
void SetDisplayBlankingState(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display, const int key)
{
IADLXDisplayBlankingPtr displayBlanking;
ADLX_RESULT res = displayService1->GetDisplayBlanking(display, &displayBlanking);
if (ADLX_SUCCEEDED(res))
{
ADLX_RESULT res = ADLX_FAIL;
switch (key)
{
// Set display blanked
case 0:
if (g_thread && g_thread->joinable())
{
SetEvent(quitEvent);
g_quit = true;
g_thread->join();
delete g_thread;
g_thread = nullptr;
}
std::cout << " === Set display blanked ===" << std::endl;
res = displayBlanking->SetBlanked();
break;
// Set display unblanked
case 1:
std::cout << " === Set display unBlanked ===" << std::endl;
res = displayBlanking->SetUnblanked();
break;
// Set display blanked and restore after 20 sec
case 2:
if (g_thread && g_thread->joinable())
{
SetEvent(quitEvent);
g_quit = true;
g_thread->join();
delete g_thread;
g_thread = nullptr;
}
std::cout << " === Set display blanked for 20 seconds ===" << std::endl;
res = displayBlanking->SetBlanked();
g_thread = new std::thread(ThreadUnBlankDisplay, displayBlanking);
g_quit = false;
break;
default:
break;
}
std::cout << "\tReturn code is: " << res <<" (0 means success)" << std::endl;
}
}
void ThreadUnBlankDisplay(IADLXDisplayBlankingPtr displayBlanking)
{
bool opt = false;
while (!g_quit)
{
DWORD r = WaitForSingleObject(quitEvent, 20000);
// quit the thread
if (r == WAIT_OBJECT_0)
{
ResetEvent(quitEvent);
std::cout << "\tThread quit." << std::endl;
break;
}
// Restore display after 20 seconds
if (r == WAIT_TIMEOUT && displayBlanking && !opt)
{
ADLX_RESULT res = displayBlanking->SetUnblanked();
std::cout << "\tRestore display after 20 seconds, return code is: " << res << " (0 means success)." << std::endl;
opt = true;
}
}
}
void MainMenu()
{
std::cout << "\tChoose from following options" << std::endl;
std::cout << "\t->Press 1 to show display blanking support" << std::endl;
std::cout << "\t->Press 2 to get display blanking state" << std::endl;
std::cout << "\t->Press 3 to set display blanked" << std::endl;
std::cout << "\t->Press 4 to set display unblanked" << std::endl;
std::cout << "\t->Press 5 to set display blanked for 20 seconds" << std::endl;
std::cout << "\t->Press Q/q to terminate the application" << std::endl;
std::cout << "\t->Press M/m to display main menu options" << std::endl;
}
IADLXDisplayPtr SelectDisplay(const IADLXDisplayListPtr& displays)
{
adlx_uint len = displays->Size();
if (len == 0)
return nullptr;
IADLXDisplayPtr display;
if (len < 2)
displays->At(0, &display);
else
{
std::cout << "\tYou can select the display by the key(from 1 to " << len << " )." << std::endl;
for (adlx_uint it = 0; it < len; it++)
{
displays->At(it, &display);
const char* dispName;
display->Name(&dispName);
std::cout << "\t->Press " << it + 1 << " to select " << dispName <<"." << std::endl;
}
int num = 0;
num = getchar() - 48;
if (num < 1 || num > len)
std::cout << "\tInvalid key. The first display will be used." << std::endl;
else
displays->At(num - 1, &display);
}
return display;
}
// Display action control
void MenuControl(const IADLXDisplayServices1Ptr& displayService1, const IADLXDisplayPtr& display)
{
int num = 0;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Display display blanking support
case '1':
ShowDisplayBlankingSupport(displayService1, display);
break;
// Display current display blanking state
case '2':
GetDisplayBlankingState(displayService1, display);
break;
// Set display blanking or unblanking
case '3':
case '4':
case '5':
SetDisplayBlankingState(displayService1, display, num - '3');
break;
// Display main menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see it before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("Pause");
return retCode;
}