GetAnisotropicFiltering
Navigation: ADLX SDK References → ADLX Interfaces → 3D Graphics → IADLX3DSettingsServices
Syntax
ADLX_RESULT GetAnisotropicFiltering (IADLXGPU* pGPU, IADLX3DAnisotropicFiltering** pp3DAnisotropicFiltering)
Parameters
# | Direction | Name | Type | Description |
---|---|---|---|---|
1. | [in] | pGPU | IADLXGPU | The pointer to the GPU interface. |
# | Direction | Name | Type | Description |
--- | --- | --- | --- | --- |
2. | [out] | pp3DAnisotropicFiltering | IADLX3DAnisotropicFiltering | The address of a pointer to the returned interface. If the interface is not successfully returned, the method sets the dereferenced address *pp3DAnisotropicFiltering to nullptr. |
Return Value
If the interface is successfully returned, ADLX_OK is returned.
If the interface is not successfully returned, an error code is returned.
Refer to ADLX_RESULT for success codes and error codes.
Remarks
The returned interface must be discarded with Release when it is no longer needed.
Additional Info
In C++, when using ADLX interfaces as smart pointers, there is no need to call Release because smart pointers call it in their internal implementation.
Requirements
Header | include “I3DSettings.h” |
---|---|
Minimum version | 1.0 |
See Also: IADLX3DAnisotropicFiltering, IADLXGPU, Release