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GetAnisotropicFiltering

Navigation: ADLX SDK ReferencesADLX Interfaces3D GraphicsIADLX3DSettingsServices

Syntax

ADLX_RESULT    GetAnisotropicFiltering (IADLXGPU* pGPU, IADLX3DAnisotropicFiltering** pp3DAnisotropicFiltering)

Parameters

#DirectionNameTypeDescription
1.[in]pGPUIADLXGPUThe pointer to the GPU interface.
#DirectionNameTypeDescription
---------------
2.[out]pp3DAnisotropicFilteringIADLX3DAnisotropicFilteringThe address of a pointer to the returned interface. If the interface is not successfully returned, the method sets the dereferenced address *pp3DAnisotropicFiltering to nullptr.

Return Value

If the interface is successfully returned, ADLX_OK is returned.

If the interface is not successfully returned, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Remarks

The returned interface must be discarded with Release when it is no longer needed.

Additional Info

In C++, when using ADLX interfaces as smart pointers, there is no need to call Release because smart pointers call it in their internal implementation.

Requirements

Headerinclude “I3DSettings.h”
Minimum version1.0

See Also: IADLX3DAnisotropicFiltering, IADLXGPU, Release