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GetLevel

Navigation: ADLX SDK ReferencesADLX Interfaces3D GraphicsIADLX3DTessellation

Syntax

ADLX_RESULT    GetLevel (ADLX_TESSELLATION_LEVEL* currentLevel)

Parameters

#DirectionNameTypeDescription
1.[out]currentLevelADLX_TESSELLATION_LEVELThe pointer to a variable where the current tessellation level is returned.

Return Value

If the current tessellation level is successfully returned, ADLX_OK is returned.

If the current tessellation level is not successfully returned, an error code is returned.

Refer to ADLX_RESULT for success codes and error codes.

Additional Info

Tessellation adjusts the number of polygons used to render objects with enhanced detail, at the cost of some frame rate performance.

Requirements

Headerinclude “I3DSettings.h”
Minimum version1.0