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DisplayGPUScaling

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Demonstrates how to obtain the display GPUScaling when programming with ADLX and perform related operations.

Command Prompts

Command PromptDescription
1Display GPUScaling support.
2Get GPUScaling state.
3Set current GPUScaling to disabled.
4Set current GPUScaling to enabled.
M/mDisplay the command prompt menu.
Q/qTerminate the application.

Sample Path

/Samples/CPP/Display/DisplayGPUScaling

C++

Code

C++

//
// Copyright Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
/// \file mainDisplayGPUScaling.cpp
/// \brief This document describes how to obtain the display GPUScaling through ADLX and perform related tests.
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include <iostream>
#include <string>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destroyed.
// Use global variables to ensure validity of the interface.
static ADLXHelper g_ADLXHelp;
// Display displayGPUScaling support
void ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Display current displayGPUScaling state
void GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Set displayGPUScaling
void SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key);
// Main menu
void MainMenu();
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED(res))
{
// Get display service
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
if (ADLX_SUCCEEDED(res))
{
// Get display list
IADLXDisplayListPtr displayList;
res = displayService->GetDisplays(&displayList);
if (ADLX_SUCCEEDED (res))
{
// Inspect for the first display in the list
adlx_uint it = 0;
IADLXDisplayPtr display;
res = displayList->At(it, &display);
if (ADLX_SUCCEEDED(res))
{
// Display main menu options
MainMenu();
// Get and parse the selection
MenuControl(displayService, display);
}
}
else
{
std::cout << "Failed to get the display list" << std::endl;
}
}
else
{
std::cout << "Failed to get the display services: " << res << std::endl;
}
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX result: " << res << std::endl;
// Pause to see the print out
system("Pause");
return 0;
}
void ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED(res))
{
std::cout << " === Get GPUScaling Supported ===" << std::endl;
adlx_bool supported = false;
res = displayGPUScaling->IsSupported(&supported);
std::cout << "\tIsSupported, result: " << res << " supported: " << (supported ? "true" : "false") << std::endl;
}
}
void GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED(res))
{
std::cout << " === Get GPUScaling Enabled ===" << std::endl;
adlx_bool enabled = false;
res = displayGPUScaling->IsEnabled(&enabled);
std::cout << "\tGetEnabled, result: " << res << " enabled: " << (enabled ? "true" : "false") << std::endl;
}
}
void SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED(res))
{
ADLX_RESULT res = ADLX_FAIL;
switch (key)
{
// Set GPUScaling disabled
case 0:
std::cout << " === Set GPUScaling enabled: false" << std::endl;
res = displayGPUScaling->SetEnabled(false);
break;
// Set GPUScaling enabled
case 1:
std::cout << " === Set GPUScaling enabled: true" << std::endl;
res = displayGPUScaling->SetEnabled(true);
break;
default:
break;
}
std::cout << "\tReturn code is: " << res <<" (0 means success)" << std::endl;
}
}
void MainMenu()
{
std::cout << "\tChoose from following options" << std::endl;
std::cout << "\t->Press 1 to display GPUScaling support" << std::endl;
std::cout << "\t->Press 2 to get GPUScaling state" << std::endl;
std::cout << "\t->Press 3 to set current GPUScaling to disabled" << std::endl;
std::cout << "\t->Press 4 to set current GPUScaling to enabled" << std::endl;
std::cout << "\t->Press Q/q to terminate the application" << std::endl;
std::cout << "\t->Press M/m to display main menu options" << std::endl;
}
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
int num = 0;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Show displayGPUScaling support
case '1':
ShowDisplayGPUScalingSupport(displayService, display);
break;
// Display current displayGPUScaling state
case '2':
GetGPUScalingState(displayService, display);
break;
// Set displayGPUScaling
case '3':
case '4':
SetGPUScalingState(displayService, display, num - '3');
break;
// Display main menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see it before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("Pause");
return retCode;
}