DisplayGPUScaling
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Demonstrates how to obtain the display GPUScaling when programming with ADLX and perform related operations.
Command Prompts
Command Prompt | Description |
---|---|
1 | Display GPUScaling support. |
2 | Get GPUScaling state. |
3 | Set current GPUScaling to disabled. |
4 | Set current GPUScaling to enabled. |
M/m | Display the command prompt menu. |
Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Display/DisplayGPUScaling
C++
Code
C++
//// Copyright Advanced Micro Devices, Inc. All rights reserved.////-------------------------------------------------------------------------------------------------
/// \file mainDisplayGPUScaling.cpp/// \brief This document describes how to obtain the display GPUScaling through ADLX and perform related tests.
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"#include "SDK/Include/IDisplaySettings.h"#include "SDK/Include/IDisplays.h"#include <iostream>#include <string>
// Use ADLX namespaceusing namespace adlx;
// ADLXHelper instance// No outstanding interfaces from ADLX must exist when ADLX is destroyed.// Use global variables to ensure validity of the interface.static ADLXHelper g_ADLXHelp;
// Display displayGPUScaling supportvoid ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Display current displayGPUScaling statevoid GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Set displayGPUScalingvoid SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key);
// Main menuvoid MainMenu();
// Menu action controlvoid MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Wait for exit with error messageint WaitAndExit(const char* msg, const int retCode);
int main(){ // Define return code ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX res = g_ADLXHelp.Initialize(); if (ADLX_SUCCEEDED(res)) { // Get display service IADLXDisplayServicesPtr displayService; res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService); if (ADLX_SUCCEEDED(res)) { // Get display list IADLXDisplayListPtr displayList; res = displayService->GetDisplays(&displayList); if (ADLX_SUCCEEDED (res)) { // Inspect for the first display in the list adlx_uint it = 0; IADLXDisplayPtr display; res = displayList->At(it, &display); if (ADLX_SUCCEEDED(res)) { // Display main menu options MainMenu(); // Get and parse the selection MenuControl(displayService, display); } } else { std::cout << "Failed to get the display list" << std::endl; } } else { std::cout << "Failed to get the display services: " << res << std::endl; } } else { return WaitAndExit("ADLX initialization failed", 0); }
// Destroy ADLX res = g_ADLXHelp.Terminate(); std::cout << "Destroy ADLX result: " << res << std::endl;
// Pause to see the print out system("Pause");
return 0;}
void ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display){ IADLXDisplayGPUScalingPtr displayGPUScaling; ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling); if (ADLX_SUCCEEDED(res)) { std::cout << " === Get GPUScaling Supported ===" << std::endl; adlx_bool supported = false; res = displayGPUScaling->IsSupported(&supported); std::cout << "\tIsSupported, result: " << res << " supported: " << (supported ? "true" : "false") << std::endl; }}
void GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display){ IADLXDisplayGPUScalingPtr displayGPUScaling; ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling); if (ADLX_SUCCEEDED(res)) { std::cout << " === Get GPUScaling Enabled ===" << std::endl; adlx_bool enabled = false; res = displayGPUScaling->IsEnabled(&enabled); std::cout << "\tGetEnabled, result: " << res << " enabled: " << (enabled ? "true" : "false") << std::endl; }}
void SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key){ IADLXDisplayGPUScalingPtr displayGPUScaling; ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling); if (ADLX_SUCCEEDED(res)) { ADLX_RESULT res = ADLX_FAIL; switch (key) { // Set GPUScaling disabled case 0: std::cout << " === Set GPUScaling enabled: false" << std::endl; res = displayGPUScaling->SetEnabled(false); break; // Set GPUScaling enabled case 1: std::cout << " === Set GPUScaling enabled: true" << std::endl; res = displayGPUScaling->SetEnabled(true); break; default: break; } std::cout << "\tReturn code is: " << res <<" (0 means success)" << std::endl; }}
void MainMenu(){ std::cout << "\tChoose from following options" << std::endl;
std::cout << "\t->Press 1 to display GPUScaling support" << std::endl;
std::cout << "\t->Press 2 to get GPUScaling state" << std::endl;
std::cout << "\t->Press 3 to set current GPUScaling to disabled" << std::endl; std::cout << "\t->Press 4 to set current GPUScaling to enabled" << std::endl;
std::cout << "\t->Press Q/q to terminate the application" << std::endl; std::cout << "\t->Press M/m to display main menu options" << std::endl;}
// Menu action controlvoid MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display){ int num = 0; while ((num = getchar()) != 'q' && num != 'Q') { switch (num) { // Show displayGPUScaling support case '1': ShowDisplayGPUScalingSupport(displayService, display); break;
// Display current displayGPUScaling state case '2': GetGPUScalingState(displayService, display); break;
// Set displayGPUScaling case '3': case '4': SetGPUScalingState(displayService, display, num - '3'); break;
// Display main menu options case 'm': case 'M': MainMenu(); break; default: break; } }}
// Wait for exit with error messageint WaitAndExit(const char* msg, const int retCode){ // Printout the message and pause to see it before returning the desired code if (nullptr != msg) std::cout << msg << std::endl;
system("Pause"); return retCode;}