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- IADLXDisplay3DLUT
- ClearUser3DLUT
- GetAllUser3DLUT
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- SetBrightness
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- ResetGammaRamp
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- SetReGammaPQ2084Interim
- SetReGammaRamp
- SetReGammaSRGB
- iadlxdisplaygammachangedevent
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IADLX3DAntiAliasing
Navigation: ADLX SDK References → ADLX Interfaces → 3D Graphics
The IADLX3DAntiAliasing interface configures the anti-aliasing settings of a GPU.
InterfaceId: | IADLX3DAntiAliasing |
---|---|
Smart Pointer Interface Name: | IADLX3DAntiAliasingPtr |
Inherits: | IADLXInterface |
Inherited By: | N/A |
Anti-aliasing improves image quality by smoothing jagged edges at the cost of some performance.
Methods
Method | Description |
---|---|
GetLevel | Gets the current anti-aliasing level of a GPU. |
GetMethod | Gets the current anti-aliasing method of a GPU. |
GetMode | Gets the current anti-aliasing mode of a GPU. |
IsSupported | Checks if anti-aliasing is supported on a GPU. |
SetLevel | Sets the anti-aliasing level on a GPU. |
SetMethod | Sets the anti-aliasing method on a GPU. |
SetMode | Sets the anti-aliasing mode on a GPU. |
Requirements
Header | include “I3DSettings.h” |
---|---|
Minimum version | 1.0 |
Example
To see how to use this interface in a C++ application, refer to the AntiAliasing C++ sample.
For a C application, refer to the AntiAliasing C sample.
Subpages
- GetLevel - Gets the current anti-aliasing level of a GPU.
- GetMethod - Gets the current anti-aliasing method of a GPU.
- GetMode - Gets the current anti-aliasing mode of a GPU.
- IsSupported - Checks if anti-aliasing is supported on a GPU.
- SetLevel - Sets the anti-aliasing level on a GPU.
- SetMethod - Sets the anti-aliasing method on a GPU.
- SetMode - Sets the anti-aliasing mode on a GPU.
API Reference
This page references: