DisplayColorDepth
Demonstrates how to obtain the color depth of a display when programming with ADLX and perform related operations.
Command Prompts
Command Prompt | Description |
---|---|
1 | Display color depth support. |
2 | Get color depth state. |
3 | Set current color depth to BPC_6. |
4 | Set current color depth to BPC_8. |
5 | Set current color depth to BPC_10. |
6 | Get support state for each color depth. |
M/m | Display the command prompt menu. |
Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Display/DisplayColorDepth
Code
//
// Copyright (c) 2021 - 2024 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include <iostream>
#include <string>
#include <unordered_map>
#include <algorithm>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destroyed.
// Use global variables to ensure validity of the interface.
static ADLXHelper g_ADLXHelp;
// Display DisplayColorDepthSupport
void ShowDisplayColorDepthSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Display current display color depth state
void GetColorDepthState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Set display color depth
void SetColorDepthState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key);
// Main menu
void MainMenu();
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL ;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED (res))
{
// Get display service
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
if (ADLX_SUCCEEDED (res))
{
// Get display list
IADLXDisplayListPtr displayList;
res = displayService->GetDisplays(&displayList);
if (ADLX_SUCCEEDED (res))
{
// Inspect for the first display in the list
adlx_uint it = 0;
IADLXDisplayPtr display;
res = displayList->At(it, &display);
if (ADLX_SUCCEEDED (res))
{
// Display main menu options
MainMenu();
// Get and parse the selection
MenuControl(displayService, display);
}
}
else
{
std::cout << "Failed to get the display list" << std::endl;
}
}
else
{
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX result: " << res << std::endl;
return WaitAndExit("Failed to get display services", 0);
}
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX result: " << res << std::endl;
// Pause to see the printout
system("Pause");
return 0;
}
void ShowDisplayColorDepthSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayColorDepthPtr displayColorDepth;
ADLX_RESULT res = displayService->GetColorDepth(display, &displayColorDepth);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get color depth supported status ===" << std::endl;
adlx_bool supported = false;
res = displayColorDepth->IsSupported(&supported);
std::cout << "\\tIsSupported, res " << res << ", supported: " << supported << std::endl;
}
}
void GetSupportStateForEachColorDepth (const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayColorDepthPtr displayColorDepth;
ADLX_RESULT res = displayService->GetColorDepth(display, &displayColorDepth);
if (ADLX_SUCCEEDED (res) && displayColorDepth)
{
std::cout << " === Get color depth support list ===" << std::endl;
adlx_bool isSupported = false;
res = displayColorDepth->IsSupportedBPC_6 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_6, result " << res << " BPC_6 support: " << isSupported << std::endl;
res = displayColorDepth->IsSupportedBPC_8 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_6, result " << res << " BPC_8 support: " << isSupported << std::endl;
res = displayColorDepth->IsSupportedBPC_10 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_10, result " << res << " BPC_10 support: " << isSupported << std::endl;
res = displayColorDepth->IsSupportedBPC_12 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_12, result " << res << " BPC_12 support: " << isSupported << std::endl;
res = displayColorDepth->IsSupportedBPC_14 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_14, result " << res << " BPC_14 support: " << isSupported << std::endl;
res = displayColorDepth->IsSupportedBPC_16 (&isSupported);
if (ADLX_SUCCEEDED (res))
std::cout << "\\tIsSupportedBPC_16, result " << res << " BPC_16 support: " << isSupported << std::endl;
const std::unordered_map<ADLX_COLOR_DEPTH, std::string> colorDepthMap{
{BPC_6 , "BPC_6"},
{BPC_8 , "BPC_8"},
{BPC_10 , "BPC_10"},
{BPC_12 , "BPC_12"},
{BPC_14 , "BPC_14"},
{BPC_16 , "BPC_16"}
};
for_each (colorDepthMap.begin (), colorDepthMap.end (), [&](auto colorDepth) {
res = displayColorDepth->IsSupportedColorDepth (colorDepth.first, &isSupported);
std::cout << "\\tIsSupported" << colorDepth.second << ": " << isSupported << std::endl;
});
}
}
void GetColorDepthState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
const std::unordered_map<int, std::string> colorDepthMap = {{0, "BPC_UNKNOWN"}, {1, "BPC_6"}, {2, "BPC_8"}, {3, "BPC_10"}};
IADLXDisplayColorDepthPtr displayColorDepth;
ADLX_RESULT res = displayService->GetColorDepth(display, &displayColorDepth);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get color depth enabled status ===" << std::endl;
ADLX_COLOR_DEPTH cd = BPC_UNKNOWN;
res = displayColorDepth->GetValue(&cd);
std::string cdStr = "BPC_Unknown";
auto searchIter = colorDepthMap.find(cd);
if (searchIter != colorDepthMap.end())
{
cdStr = searchIter->second;
}
std::cout << "\\tGetValue, result " << res << " color depth: " << cdStr.c_str() << std::endl;
}
}
void SetColorDepthState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key)
{
IADLXDisplayColorDepthPtr displayColorDepth;
ADLX_RESULT res = displayService->GetColorDepth(display, &displayColorDepth);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Set color depth ===" << std::endl;
ADLX_RESULT res = ADLX_FAIL ;
switch (key)
{
// set ColorDepth BPC_6
case 0:
res = displayColorDepth->SetValue(BPC_6 );
break;
// set ColorDepth BPC_8
case 1:
res = displayColorDepth->SetValue(BPC_8 );
break;
// set ColorDepth BPC_10
case 2:
res = displayColorDepth->SetValue(BPC_10 );
break;
default:
break;
}
std::cout << "\\tReturn code is: " << res <<"(0 means success)" << std::endl;
}
}
void MainMenu()
{
std::cout << "\\tChoose from the following options:" << std::endl;
std::cout << "\\t->Press 1 to display color depth support" << std::endl;
std::cout << "\\t->Press 2 to get color depth state" << std::endl;
std::cout << "\\t->Press 3 to set current color depth to BPC_6" << std::endl;
std::cout << "\\t->Press 4 to set current color depth to BPC_8" << std::endl;
std::cout << "\\t->Press 5 to set current color depth to BPC_10" << std::endl;
std::cout << "\\t->Press 6 to get support state for each color depth" << std::endl;
std::cout << "\\t->Press Q/q to terminate the application" << std::endl;
std::cout << "\\t->Press M/m to display main menu options" << std::endl;
}
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
int num = 0;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Display DisplayColorDepthSupport
case '1':
ShowDisplayColorDepthSupport(displayService, display);
break;
// Display current display color depth state
case '2':
GetColorDepthState(displayService, display);
break;
// Set display color depth
case '3':
case '4':
case '5':
SetColorDepthState(displayService, display, num - '3');
break;
case '6':
GetSupportStateForEachColorDepth(displayService, display);
break;
// Display main menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see it before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("Pause");
return retCode;
}