DisplayFreeSyncColorAccuracy

Demonstrates how to obtain the Display FreeSync color accuracy when programming with ADLX and perform related operations.

Command Prompts

Command Prompt Description
1 Display FreeSync color accuracy support.
2 Get FreeSync color accuracy state.
3 Set current FreeSync color accuracy to disabled.
4 Set current FreeSync color accuracy to enabled.
M/m Display the command prompt menu.
Q/q Terminate the application.

Sample Path

/Samples/CPP/Display/DisplayFreeSyncColorAccuracy

Code

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//
// Copyright (c) 2021 - 2025 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------


#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include "SDK/Include/IDisplays3.h"
#include <iostream>
#include <string>
#include <thread>

// Use ADLX namespace
using namespace adlx;

// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destoryed.
// so we use global variables to ensure the validity of the interface.
static ADLXHelper g_ADLXHelp;

// thread quit event
static HANDLE quitEvent = nullptr;

// thread quit flag
static std::atomic<bool>  g_quit = false;

// thread for timeout
static std::thread* g_thread = nullptr;

// Show FreeSync color accuracy support
void ShowFreeSyncColorAccuracySupport(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);

// Get current FreeSync color accuracy state
void GetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);

// Set FreeSync color accuracy state
void SetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display, const int key);

// Main menu
void MainMenu();

// Menu action control
void MenuControl(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display);

// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);

int main()
{
    // Define return code
    ADLX_RESULT  res = ADLX_FAIL ;

    // Initialize ADLX
    res = g_ADLXHelp.Initialize();
    if (ADLX_SUCCEEDED (res))
    {
        // Get display service
        IADLXDisplayServicesPtr displayService;
        res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
        if (ADLX_SUCCEEDED (res))
        {
            IADLXDisplayServices3Ptr displayServices3(displayService);

            if (nullptr != displayServices3)
            {
                // Get display list
                IADLXDisplayListPtr displayList;
                res = displayServices3->GetDisplays(&displayList);
                if (ADLX_FAILED (res))
                {
                    std::cout << "Failed to get the display list: " << res << std::endl;
                    goto EXIT;
                }
                // Inspect for the first display in the list
                adlx_uint it = 0;
                IADLXDisplayPtr display;
                res = displayList->At(it, &display);
                if (ADLX_SUCCEEDED (res))
                {
                    // Display main menu options
                    MainMenu();
                    // Get and parse the selection
                    MenuControl(displayServices3, display);
                }
            }
        }
        else
        {
            std::cout << "Failed to get the display services: " << res << std::endl;
        }
    }
    else
    {
        return WaitAndExit("ADLX initialization failed", 0);
    }

EXIT:
    // Destroy ADLX
    res = g_ADLXHelp.Terminate();
    std::cout << "Destroy ADLX result: " << res << std::endl;

    // Pause to see the print out
    system("Pause");

    return 0;
}

void ShowFreeSyncColorAccuracySupport(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display)
{
    IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy;
    ADLX_RESULT  res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy);
    if (ADLX_SUCCEEDED (res))
    {
        std::cout << "  === Get display FreeSync color accuracy supported status ===" << std::endl;
        adlx_bool supported = false;
        res = displayFreeSyncColorAccuracy->IsSupported(&supported);
        std::cout << "\\tIsSupported, res " << res << ", supported: " << supported << std::endl;
    }
}

void GetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display)
{
    IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy;
    ADLX_RESULT  res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy);
    if (ADLX_SUCCEEDED (res))
    {
        std::cout << "  === Get display FreeSync color accuracy enabled ===" << std::endl;
        adlx_bool enabled = false;
        res = displayFreeSyncColorAccuracy->IsEnabled(&enabled);
        std::cout << "\\tGetEnabled, result: " << res << " enabled: " << (enabled ? "true" : "false") << std::endl;
    }
}

void SetFreeSyncColorAccuracyState(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display, const int key)
{
    IADLXDisplayFreeSyncColorAccuracyPtr displayFreeSyncColorAccuracy;
    ADLX_RESULT  res = displayService3->GetFreeSyncColorAccuracy(display, &displayFreeSyncColorAccuracy);
    if (ADLX_SUCCEEDED (res))
    {
        ADLX_RESULT  res = ADLX_FAIL ;

        switch (key)
        {
            // Set FreeSync color accuracy disabled
        case 0:
            std::cout << "  === Set FreeSync color accuracy disabled: false" << std::endl;
            res = displayFreeSyncColorAccuracy->SetEnabled(false);
            break;
            // Set FreeSync color accuracy enabled
        case 1:
            std::cout << "  === Set FreeSync color accuracy enabled: true" << std::endl;
            res = displayFreeSyncColorAccuracy->SetEnabled(true);
            break;
        default:
            break;
        }
        std::cout << "\\tReturn code is: " << res << " (0 means success)" << std::endl;
    }
}

void MainMenu()
{
    std::cout << "\\tChoose from the following options:" << std::endl;

    std::cout << "\\t->Press 1 to FreeSync color accuracy support" << std::endl;

    std::cout << "\\t->Press 2 to get FreeSync color accuracy state" << std::endl;

    std::cout << "\\t->Press 3 to set FreeSync color accuracy state disabled" << std::endl;

    std::cout << "\\t->Press 4 to set FreeSync color accuracy state enabled" << std::endl;

    std::cout << "\\t->Press Q/q to terminate the application" << std::endl;
    std::cout << "\\t->Press M/m to display main menu options" << std::endl;
}

// Menu action control
void MenuControl(const IADLXDisplayServices3Ptr& displayService3, const IADLXDisplayPtr& display)
{
    int num = 0;
    while ((num = getchar()) != 'q' && num != 'Q')
    {
        switch (num)
        {
            // Show FreeSync color accuracy support
        case '1':
            ShowFreeSyncColorAccuracySupport(displayService3, display);
            break;

            // Display current FreeSync color accuracy state
        case '2':
            GetFreeSyncColorAccuracyState(displayService3, display);
            break;

            // Set FreeSync color accuracy state
        case '3':
        case '4':
            SetFreeSyncColorAccuracyState(displayService3, display, num - '3');
            break;

            // Display main menu options
        case 'm':
        case 'M':
            MainMenu();
            break;
        default:
            break;
        }
    }
}

// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
    // Printout the message and pause to see it before returning the desired code
    if (nullptr != msg)
        std::cout << msg << std::endl;

    system("Pause");
    return retCode;
}

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