DisplayGPUScaling
Demonstrates how to obtain the display GPUScaling when programming with ADLX and perform related operations.
Command Prompts
Command Prompt | Description |
---|---|
1 | Display GPUScaling support. |
2 | Get GPUScaling state. |
3 | Set current GPUScaling to disabled. |
4 | Set current GPUScaling to enabled. |
M/m | Display the command prompt menu. |
Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Display/DisplayGPUScaling
Code
//
// Copyright (c) 2021 - 2024 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include <iostream>
#include <string>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destroyed.
// Use global variables to ensure validity of the interface.
static ADLXHelper g_ADLXHelp;
// Display displayGPUScaling support
void ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Display current displayGPUScaling state
void GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Set displayGPUScaling
void SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key);
// Main menu
void MainMenu();
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL ;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED (res))
{
// Get display service
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
if (ADLX_SUCCEEDED (res))
{
// Get display list
IADLXDisplayListPtr displayList;
res = displayService->GetDisplays(&displayList);
if (ADLX_SUCCEEDED (res))
{
// Inspect for the first display in the list
adlx_uint it = 0;
IADLXDisplayPtr display;
res = displayList->At(it, &display);
if (ADLX_SUCCEEDED (res))
{
// Display main menu options
MainMenu();
// Get and parse the selection
MenuControl(displayService, display);
}
}
else
{
std::cout << "Failed to get the display list" << std::endl;
}
}
else
{
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX result: " << res << std::endl;
return WaitAndExit("Failed to get the display services", 0);
}
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX result: " << res << std::endl;
// Pause to see the print out
system("Pause");
return 0;
}
void ShowDisplayGPUScalingSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get GPUScaling Supported ===" << std::endl;
adlx_bool supported = false;
res = displayGPUScaling->IsSupported(&supported);
std::cout << "\\tIsSupported, result: " << res << " supported: " << (supported ? "true" : "false") << std::endl;
}
}
void GetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get GPUScaling Enabled ===" << std::endl;
adlx_bool enabled = false;
res = displayGPUScaling->IsEnabled(&enabled);
std::cout << "\\tGetEnabled, result: " << res << " enabled: " << (enabled ? "true" : "false") << std::endl;
}
}
void SetGPUScalingState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key)
{
IADLXDisplayGPUScalingPtr displayGPUScaling;
ADLX_RESULT res = displayService->GetGPUScaling(display, &displayGPUScaling);
if (ADLX_SUCCEEDED (res))
{
ADLX_RESULT res = ADLX_FAIL ;
switch (key)
{
// Set GPUScaling disabled
case 0:
std::cout << " === Set GPUScaling enabled: false" << std::endl;
res = displayGPUScaling->SetEnabled(false);
break;
// Set GPUScaling enabled
case 1:
std::cout << " === Set GPUScaling enabled: true" << std::endl;
res = displayGPUScaling->SetEnabled(true);
break;
default:
break;
}
std::cout << "\\tReturn code is: " << res <<" (0 means success)" << std::endl;
}
}
void MainMenu()
{
std::cout << "\\tChoose from following options" << std::endl;
std::cout << "\\t->Press 1 to display GPUScaling support" << std::endl;
std::cout << "\\t->Press 2 to get GPUScaling state" << std::endl;
std::cout << "\\t->Press 3 to set current GPUScaling to disabled" << std::endl;
std::cout << "\\t->Press 4 to set current GPUScaling to enabled" << std::endl;
std::cout << "\\t->Press Q/q to terminate the application" << std::endl;
std::cout << "\\t->Press M/m to display main menu options" << std::endl;
}
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
int num = 0;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Show displayGPUScaling support
case '1':
ShowDisplayGPUScalingSupport(displayService, display);
break;
// Display current displayGPUScaling state
case '2':
GetGPUScalingState(displayService, display);
break;
// Set displayGPUScaling
case '3':
case '4':
SetGPUScalingState(displayService, display, num - '3');
break;
// Display main menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see it before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("Pause");
return retCode;
}