DisplayVSR
Demonstartes how to obtain VSR when programming with ADLX and perform related operations.
Command Prompts
Command Prompt | Description |
---|---|
1 | Display VSR support. |
2 | Get VSR state. |
3 | Set current VSR to disabled. |
4 | Set current VSR to enabled. |
M/m | Display the command prompt menu. |
Q/q | Terminate the application. |
Sample Path
/Samples/CPP/Display/DisplayVSR
Code
//
// Copyright (c) 2021 - 2024 Advanced Micro Devices, Inc. All rights reserved.
//
//-------------------------------------------------------------------------------------------------
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"
#include "SDK/Include/IDisplaySettings.h"
#include "SDK/Include/IDisplays.h"
#include <iostream>
#include <string>
// Use ADLX namespace
using namespace adlx;
// ADLXHelper instance
// No outstanding interfaces from ADLX must exist when ADLX is destoryed.
// so we use global variables to ensure the validity of the interface.
static ADLXHelper g_ADLXHelp;
// Display displayVSR support
void ShowDisplayVSRSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Display current displayVSR state
void GetVirtualSuperResolutionState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Set displayVSR
void SetVSRState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key);
// Main menu
void MainMenu();
// Menu action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display);
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode);
int main()
{
// Define return code
ADLX_RESULT res = ADLX_FAIL ;
// Initialize ADLX
res = g_ADLXHelp.Initialize();
if (ADLX_SUCCEEDED (res))
{
// Get display service
IADLXDisplayServicesPtr displayService;
res = g_ADLXHelp.GetSystemServices()->GetDisplaysServices(&displayService);
if (ADLX_SUCCEEDED (res))
{
// Get display list
IADLXDisplayListPtr displayList;
res = displayService->GetDisplays(&displayList);
if (ADLX_SUCCEEDED (res))
{
// Inspect for the first display in the list
adlx_uint it = 0;
IADLXDisplayPtr display;
res = displayList->At(it, &display);
if (ADLX_SUCCEEDED (res))
{
// Display main menu options
MainMenu();
// Get and parse the selection
MenuControl(displayService, display);
}
}
else
{
std::cout << "Failed to get the display list" << std::endl;
}
}
else
{
// Destroy ADLX
res = g_ADLXHelp.Terminate ();
std::cout << "Destroy ADLX res: " << res << std::endl;
return WaitAndExit ("Failed to get the display services", 0);
}
}
else
{
return WaitAndExit("ADLX initialization failed", 0);
}
// Destroy ADLX
res = g_ADLXHelp.Terminate();
std::cout << "Destroy ADLX res: " << res << std::endl;
// Pause to see the print out
system("Pause");
return 0;
}
void ShowDisplayVSRSupport(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayVSRPtr displayVSR;
ADLX_RESULT res = displayService->GetVirtualSuperResolution(display, &displayVSR);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get VSR Supported ===" << std::endl;
adlx_bool supported = false;
res = displayVSR->IsSupported(&supported);
std::cout << "\\tIsSupported, result: " << res << " supported: " << (supported ? "true" : "false") << std::endl;
}
}
void GetVirtualSuperResolutionState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
IADLXDisplayVSRPtr displayVSR;
ADLX_RESULT res = displayService->GetVirtualSuperResolution(display, &displayVSR);
if (ADLX_SUCCEEDED (res))
{
std::cout << " === Get VSR Enabled ===" << std::endl;
adlx_bool enabled = false;
res = displayVSR->IsEnabled(&enabled);
std::cout << "\\tGetEnabled: " << (enabled ? "true" : "false") << std::endl;
}
}
void SetVSRState(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display, const int key)
{
IADLXDisplayVSRPtr displayVSR;
ADLX_RESULT res = displayService->GetVirtualSuperResolution(display, &displayVSR);
if (ADLX_SUCCEEDED (res))
{
ADLX_RESULT res = ADLX_FAIL ;
switch (key)
{
// Set VSR disabled
case 0:
std::cout << " === Set VSR enabled: false" << std::endl;
res = displayVSR->SetEnabled(false);
break;
// Set VSR enabled
case 1:
std::cout << " === Set VSR enabled: true" << std::endl;
res = displayVSR->SetEnabled(true);
break;
default:
break;
}
std::cout << "\\tReturn code is: " << res <<" (0 means success)" << std::endl;
}
}
void MainMenu()
{
std::cout << "\\tChoose from following options" << std::endl;
std::cout << "\\t->Press 1 to Display VSR support" << std::endl;
std::cout << "\\t->Press 2 to get VSR state" << std::endl;
std::cout << "\\t->Press 3 to set current VSR to disabled" << std::endl;
std::cout << "\\t->Press 4 to set current VSR to enabled" << std::endl;
std::cout << "\\t->Press Q/q to terminate the application" << std::endl;
std::cout << "\\t->Press M/m to display main menu options" << std::endl;
}
// Display action control
void MenuControl(const IADLXDisplayServicesPtr& displayService, const IADLXDisplayPtr& display)
{
int num = 0;
while ((num = getchar()) != 'q' && num != 'Q')
{
switch (num)
{
// Display displayVSR support
case '1':
ShowDisplayVSRSupport(displayService, display);
break;
// Display current displayVSR state
case '2':
GetVirtualSuperResolutionState(displayService, display);
break;
// Set displayVSR
case '3':
case '4':
SetVSRState(displayService, display, num - '3');
break;
// Display main menu options
case 'm':
case 'M':
MainMenu();
break;
default:
break;
}
}
}
// Wait for exit with error message
int WaitAndExit(const char* msg, const int retCode)
{
// Printout the message and pause to see it before returning the desired code
if (nullptr != msg)
std::cout << msg << std::endl;
system("Pause");
return retCode;
}