- Schola Documentation
- Examples
- API Documentation
- Overview
- Python API
- Generated (gRPC)
- C++ API (Unreal)
- Classes
- Overview
- Class AGymConnectorManager
- Class ConstPointVisitor
- Class ConstSpaceVisitor
- Template Class ExchangeRPCWorker
- Class FCPUModelWrapper
- Class FCPURuntimeWrapper
- Class FGPUModelWrapper
- Class FGPURuntimeWrapper
- Class FSource/Schola/Editor/Module
- Class FSource/Schola/Imitation/Module
- Class FSource/Schola/InferenceUtils/Module
- Class FSource/Schola/Interactors/Module
- Class FScholaModule
- Class FSource/Schola/NNE/Module
- Class FSource/Schola/Protobuf/Module
- Class FSource/Schola/Training/Module
- Class IAgent
- Class IBaseImitationScholaEnvironment
- Class IBaseScholaEnvironment
- Template Class IConsumerBackend
- Template Class IExchangeBackend
- Class IGymConnector
- Class IImitationScholaEnvironment
- Class IModelInstanceInterface
- Class IModelInterface
- Class IMultiAgentImitationScholaEnvironment
- Class IMultiAgentScholaEnvironment
- Class IPolicy
- Template Class IProducerBackend
- Class IProtobufBackend
- Class IRuntimeInterface
- Class IScholaActuator
- Class IScholaEnvironment
- Class IScholaSensor
- Class ISingleAgentImitationScholaEnvironment
- Class ISingleAgentScholaEnvironment
- Class IStepper
- Class PointAllocator
- Class PointVisitor
- Template Class ProducerRPCWorker
- Class ProtobufPointDeserializer
- Class ProtobufPointSerializer
- Class ProtobufSpaceDeserializer
- Class ProtobufSpaceSerializer
- Template Class SpaceTransmuter
- Class SpaceVisitor
- Template Class TCallData
- Template Class TConsumerRPCBackend
- Template Class TConsumerRPCWorker
- Template Class TExchangeCallData
- Template Class TExchangeRPCBackend
- Template Class TImitationScholaEnvironment
- Template Class TProducerRPCBackend
- Template Class TRPCBackend
- Template Class TScholaEnvironment
- Class UAbstractGymConnector
- Class UAbstractImitationConnector
- Class UActionDebugLibrary
- Class UAgent
- Class UBaseImitationScholaEnvironment
- Class UBaseScholaEnvironment
- Class UBlueprintPolicy
- Class UBoxPointBlueprintLibrary
- Class UBoxSpaceBlueprintLibrary
- Class UCameraSensor
- Class UCommunicationManager
- Class UDictPointBlueprintLibrary
- Class UDictSpaceBlueprintLibrary
- Class UDiscretePointBlueprintLibrary
- Class UDiscreteSpaceBlueprintLibrary
- Class UExternalGymConnector
- Class UGymConnector
- Class ULaunchableScriptFunctionLibrary
- Class UManualGymConnector
- Class UMovementInputActuator
- Class UMultiAgentImitationScholaEnvironment
- Class UMultiAgentScholaEnvironment
- Class UMultiBinaryPointBlueprintLibrary
- Class UMultiBinarySpaceBlueprintLibrary
- Class UMultiDiscretePointBlueprintLibrary
- Class UMultiDiscreteSpaceBlueprintLibrary
- Class UNNEPolicy
- Class UPipelinedStepper
- Class UPointBlueprintLibrary
- Class UPolicy
- Class URPCGymConnector
- Class URPCImitationConnector
- Class URayCastSensor
- Class URotationActuator
- Class UScholaActuator
- Class UScholaSensor
- Class USimpleStepper
- Class USingleAgentImitationScholaEnvironment
- Class USingleAgentScholaEnvironment
- Class USpaceBlueprintLibrary
- Class UStepper
- Class UTeleportActuator
- Structs
- Overview
- Struct FAgentState
- Struct FBoxPoint
- Struct FBoxSpace
- Struct FBoxSpaceDimension
- Struct FCustomTrainingSettings
- Struct FDictPoint
- Struct FDictSpace
- Struct FDiscretePoint
- Struct FDiscreteSpace
- Struct FEnvReset
- Struct FEnvStep
- Struct FEnvironmentDefinition
- Struct FEnvironmentState
- Struct FExternalGymConnectorSettings
- Struct FImitationAgentState
- Struct FImitationEnvironmentState
- Struct FImitationState
- Struct FImitationTrainingState
- Struct FInitialAgentState
- Struct FInitialEnvironmentState
- Struct FInitialState
- Struct FInteractionDefinition
- Struct FLaunchableScript
- Struct FLaunchableScriptRunnable
- Struct FMultiBinaryPoint
- Struct FMultiBinarySpace
- Struct FMultiDiscretePoint
- Struct FMultiDiscreteSpace
- Struct FNNEBindingCreator
- Struct FNNEBoxBuffer
- Struct FNNEBufferAllocator
- Struct FNNEBufferVisitor
- Struct FNNEDictBuffer
- Struct FNNEDiscreteBuffer
- Struct FNNEMultiBinaryBuffer
- Struct FNNEMultiDiscreteBuffer
- Struct FNNEPointBuffer
- Struct FNNEPointCreator
- Struct FNNEPointToBufferConverter
- Struct FNNEStateBuffer
- Struct FPoint
- Struct FRLlibAPPOSettings
- Struct FRLlibCheckpointSettings
- Struct FRLlibIMPALASettings
- Struct FRLlibLoggingSettings
- Struct FRLlibNetworkArchSettings
- Struct FRLlibPPOSettings
- Struct FRLlibResourceSettings
- Struct FRLlibResumeSettings
- Struct FRLlibTrainingSettings
- Struct FRPCServerSettings
- Struct FSB3CheckpointSettings
- Struct FSB3LoggingSettings
- Struct FSB3NetworkArchSettings
- Struct FSB3PPOSettings
- Struct FSB3ResumeSettings
- Struct FSB3SACSettings
- Struct FSB3TrainingSettings
- Struct FScriptArgBuilder
- Struct FScriptSettings
- Struct FSpace
- Struct FStartRequest
- Struct FTrainingDefinition
- Struct FTrainingReset
- Struct FTrainingSettings
- Struct FTrainingState
- Struct FTrainingStateUpdate
- Struct FTrainingStep
- Template Struct TBaseStructure< FPoint >
- Template Struct TBaseStructure< FSpace >
- UPipelinedStepper::FPipelinedStepperFrame
-
Class USimpleStepper
Class USimpleStepper
- Defined in File SimpleStepper.h
Inheritance Relationships
Base Types
-
public UObject -
public IStepper(Class IStepper)
class USimpleStepper : public UObject, public IStepperSource: Source/Schola/InferenceUtils/Public/Steppers/SimpleStepper.h
Simple synchronous stepper implementation.
A straightforward stepper that performs the full observation-inference-action loop synchronously on the calling thread. On each Step() call:
- Collects observations from all agents
- Performs batched inference using the policy
- Applies the resulting actions to the agents
This stepper blocks during policy inference and is suitable for simple scenarios or policies with fast inference times.
Public Functions
| Symbol | Details |
|---|---|
Init | Initialize the stepper with the given agents and policy. |
Step | Execute one step of the agent-policy loop. |
Init
inline virtual bool Init(const TArray<TScriptInterface<IAgent>> &InAgents, const TScriptInterface<IPolicy> &InPolicy) overrideInitialize the stepper with the given agents and policy.
Parameters
-
InAgents – [in] The array of agents to manage
-
InPolicy – [in] The policy to use for inference
Returns:
true if initialization succeeded, false otherwise
| # | Direction | Name | Type | Description |
|---|---|---|---|---|
| 1 | — | InAgents | const TArray< TScriptInterface< IAgent > > & | The array of agents to manage |
| 2 | — | InPolicy | const TScriptInterface< IPolicy > & | The policy to use for inference |
Attributes: inline, virtual
Source: Source/Schola/InferenceUtils/Public/Steppers/SimpleStepper.h
Step
inline void Step()Execute one step of the agent-policy loop.
Performs the full observation-inference-action cycle synchronously:
-
Collects observations from all agents
-
Calls the policy’s BatchedThink method
-
Applies the resulting actions to each agent
This method blocks during policy inference.
Attributes: inline
Source: Source/Schola/InferenceUtils/Public/Steppers/SimpleStepper.h