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FImitationEnvironmentState

Struct representing the imitation state for an environment.

Aggregates the imitation states of all agents within a single environment instance. This allows multi-agent environments to report states for each of their agents.

struct FImitationEnvironmentState

Attributes

AgentStates

TMap<FString, FImitationAgentState> AgentStates

Map from agent identifiers to their respective imitation states.

Source: Source/ScholaImitation/Public/ImitationDataTypes/ImitationEnvironmentState.h