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FInitialEnvironmentState

Environment state after a reset operation.

Contains initial states for all agents in the environment.

struct FInitialEnvironmentState

Methods

FInitialEnvironmentState

inline FInitialEnvironmentState()

Default constructor.

Attributes

AgentStates

TMap<FString, FInitialAgentState> AgentStates

Map of agent IDs to their initial states.

Source: Source/ScholaTraining/Public/TrainingDataTypes/EnvironmentState.h