- Schola Documentation
-
Examples
- Index
- Training NPCs to Play a MultiAgent Game of Tag
- Training StateTree RL Agents via Hierarchical Reinforcement Learning
-
Training an X-Arm 5 Robotic Arm with AMD Schola and Unreal Engine
-
API Documentation
- Index
-
Python API
- Index
-
Core
-
Extensions
-
Rllib
-
-
Scripts
- Index
-
Minari
-
Rllib
-
Sb3
-
Utils
- Index
-
Compile Proto
- Index
- compile_proto.add_api_macro
- compile_proto.add_third_party_include_guards
- compile_proto.default_warnings
- compile_proto.disable_warnings
- compile_proto.ensure_ue_verify_macro_sandbox
- compile_proto.fix_imports
- compile_proto.get_expected_generated_files
- compile_proto.get_files
- compile_proto.get_generated_cpp_file_types
- compile_proto.get_generated_python_file_types
- compile_proto.get_proto_files
- compile_proto.make_grpc_files
- compile_proto.make_proto_files
- compile_proto.move_files
- compile_proto.remove_stale_generated_files
-
C++ API (Unreal)
- Index
-
Classes
- Index
- AGymConnectorManager
- AImitationConnectorManager
- AImitationPlayerController
- AImitationPlayerControllerBase
- AMultiAgentImitationPlayerController
- ConstPointVisitor
- ConstSpaceVisitor
- ExchangeRPCWorker
- FCPUModelWrapper
- FCPURuntimeWrapper
- FEnhancedInputUtils
- FGPUModelWrapper
- FGPURuntimeWrapper
- FScholaEditorModule
- FScholaImitationModule
- FScholaInferenceUtilsModule
- FScholaInteractorsModule
- FScholaModule
- FScholaNNEModule
- FScholaProtobufModule
- FScholaTrainingModule
- IAgent
- IBaseImitationScholaEnvironment
- IBaseScholaEnvironment
- IConsumerBackend
- ICppOnlyMultiAgentEnvironment
- IExchangeBackend
- IGymConnector
- IImitationScholaEnvironment
- IModelInstanceInterface
- IModelInterface
- IMultiAgentImitationScholaEnvironment
- IMultiAgentScholaEnvironment
- IPolicy
- IProducerBackend
- IProtobufBackend
- IRuntimeInterface
- IScholaActuator
- IScholaEnvironment
- IScholaSensor
- ISingleAgentImitationScholaEnvironment
- ISingleAgentScholaEnvironment
- IStepper
- PointAllocator
- PointVisitor
- ProducerRPCWorker
- ProtobufPointDeserializer
- ProtobufPointSerializer
- ProtobufSpaceDeserializer
- ProtobufSpaceSerializer
- SpaceTransmuter
- SpaceVisitor
- TCallData
- TConsumerRPCBackend
- TConsumerRPCWorker
- TExchangeCallData
- TExchangeRPCBackend
- TImitationScholaEnvironment
- TProducerRPCBackend
- TRPCBackend
- TScholaEnvironment
- UAbstractGymConnector
- UAbstractImitationConnector
- UAgent
- UBaseImitationScholaEnvironment
- UBaseScholaEnvironment
- UBlueprintPolicy
- UBoxPointBlueprintLibrary
- UBoxSpaceBlueprintLibrary
- UBoxStacker
- UCameraSensor
- UCommunicationManager
- UCppOnlyMultiAgentEnvironment
- UDictPointBlueprintLibrary
- UDictSpaceBlueprintLibrary
- UDictStacker
- UDiscretePointBlueprintLibrary
- UDiscreteSpaceBlueprintLibrary
- UExternalGymConnector
- UGymConnector
- ULaunchableScriptFunctionLibrary
- UManualGymConnector
- UMovementInputActuator
- UMultiAgentImitationScholaEnvironment
- UMultiAgentScholaEnvironment
- UMultiBinaryPointBlueprintLibrary
- UMultiBinarySpaceBlueprintLibrary
- UMultiDiscretePointBlueprintLibrary
- UMultiDiscreteSpaceBlueprintLibrary
- UNNEPolicy
- UPipelinedStepper
- UPointBlueprintLibrary
- UPolicy
- URPCGymConnector
- URPCImitationConnector
- URayCastSensor
- URotationActuator
- UScholaActuator
- UScholaSensor
- USimpleStepper
- USingleAgentImitationScholaEnvironment
- USingleAgentScholaEnvironment
- USpaceBlueprintLibrary
- UStackerBase
- UStepper
- UTeleportActuator
-
Structs
- Index
- FAgentState
- FBoxPoint
- FBoxSpace
- FBoxSpaceDimension
- FCustomTrainingSettings
- FDictPoint
- FDictSpace
- FDiscretePoint
- FDiscreteSpace
- FEnvReset
- FEnvStep
- FEnvironmentDefinition
- FEnvironmentState
- FExternalGymConnectorSettings
- FImitationAgentState
- FImitationEnvironmentState
- FImitationLoggingSettings
- FImitationScriptSettings
- FImitationSettings
- FImitationState
- FImitationTrainingState
- FInitialAgentState
- FInitialEnvironmentState
- FInitialState
- FInteractionDefinition
- FLaunchableScript
- FLaunchableScriptRunnable
- FMinariCollectionSettings
- FMultiBinaryPoint
- FMultiBinarySpace
- FMultiDiscretePoint
- FMultiDiscreteSpace
- FNNEBindingCreator
- FNNEBoxBuffer
- FNNEBufferAllocator
- FNNEBufferVisitor
- FNNEDictBuffer
- FNNEDiscreteBuffer
- FNNEMultiBinaryBuffer
- FNNEMultiDiscreteBuffer
- FNNEPointBuffer
- FNNEPointCreator
- FNNEPointToBufferConverter
- FNNEStateBuffer
- FPoint
- FRLlibAPPOSettings
- FRLlibCheckpointSettings
- FRLlibIMPALASettings
- FRLlibLoggingSettings
- FRLlibNetworkArchSettings
- FRLlibPPOSettings
- FRLlibResourceSettings
- FRLlibResumeSettings
- FRLlibSACSettings
- FRLlibTrainingSettings
- FRPCServerSettings
- FSB3CheckpointSettings
- FSB3LoggingSettings
- FSB3NetworkArchSettings
- FSB3PPOSettings
- FSB3ResumeSettings
- FSB3SACSettings
- FSB3TrainingSettings
- FScriptArgBuilder
- FScriptSettingsBase
- FSpace
- FStartRequest
- FTrainingDefinition
- FTrainingReset
- FTrainingScriptSettings
- FTrainingSettings
- FTrainingState
- FTrainingStateUpdate
- FTrainingStep
- TBaseStructure
- TBaseStructure
- FPipelinedStepperFrame
-
Enums
- Index
- EConnectorStatus
- EImitationConnectorStatus
- EAgentStatus
- EAutoResetType
- EChannels
- EComSystemState
- EEnvironmentStatus
- EAgentTrainingStatus
- ERuntimeType
- EPointType
- EFrameOfReference
- ERLlibActivationFunctionEnum
- ERLlibTrainingAlgorithm
- ESB3ActivationFunctionEnum
- ESB3TrainingAlgorithm
- EScriptType
- EPythonEnvironmentType
- ESpaceValidationResult
- ESpaceType
- ETeleportDimensionFlags
- EPythonScript
- ETrainingUpdateType
- EConnectorStatusUpdate
FTrainingStateUpdate
A Struct representing an update to the overall training state.
struct FTrainingStateUpdateMethods
FTrainingStateUpdate
inline FTrainingStateUpdate()Construct a new empty training state update.
GetStep
inline const FTrainingStep &GetStep() constGet the step data from this update.
GetReset
inline const FTrainingReset &GetReset() constGet the reset data from this update.
IsStep
inline const bool IsStep() constCheck if this is a step update.
IsReset
inline const bool IsReset() constCheck if this is a reset update.
IsError
inline const bool IsError() constCheck if the connector has encountered an error.
IsClosed
inline const bool IsClosed() constCheck if the connector has been closed.
Attributes
UpdateType
ETrainingUpdateType UpdateType = ETrainingUpdateType::NONEThe type of update.
StepData
FTrainingStep StepDataTraining step data (valid when UpdateType == STEP)
ResetData
FTrainingReset ResetDataTraining reset data (valid when UpdateType == RESET)
Status
EConnectorStatusUpdate Status = EConnectorStatusUpdate::NONEThe status of the connector.
Source: Source/ScholaTraining/Public/TrainingDataTypes/TrainingUpdate.h