UCommunicationManager
A class that manages a gRPC server running on a specified URL.
class UCommunicationManager : public UObjectMethods
RegisterService
bool RegisterService(std::shared_ptr<grpc::Service> Service)Register a service with the server.
Parameters
Service(std::shared_ptr<grpc::Service>)
GetCompletionQueue
std::unique_ptr<ServerCompletionQueue> GetCompletionQueue()Get the completion queue for the server.
CreatePollingBackend
template <typename ServiceType, typename In, typename Out>inline IConsumerBackend<In> *CreatePollingBackend(AsyncRPCHandle<ServiceType, In, Out> TargetRPC, std::shared_ptr<ServiceType> Service)Create a new Polling Backend, where Unreal Polls for messages of type In.
Parameters
-
TargetRPC(AsyncRPCHandle<ServiceType, In, Out>) -
Service(std::shared_ptr<ServiceType>)
CreateProducerBackend
template <typename ServiceType, typename In, typename Out>inline IProducerBackend<Out> *CreateProducerBackend(AsyncRPCHandle<ServiceType, In, Out> TargetRPC, std::shared_ptr<ServiceType> Service)Create a new Producer Backend, where Unreal Sends messages of type Out.
Parameters
-
TargetRPC(AsyncRPCHandle<ServiceType, In, Out>) -
Service(std::shared_ptr<ServiceType>)
CreateExchangeBackend
template <typename ServiceType, typename In, typename Out>inline IExchangeBackend<In, Out> *CreateExchangeBackend(AsyncRPCHandle<ServiceType, In, Out> TargetRPC, std::shared_ptr<ServiceType> Service)Create a new Exchange Backend, where Unreal Sends messages of type Out and receives back messages of type In.
Parameters
-
TargetRPC(AsyncRPCHandle<ServiceType, In, Out>) -
Service(std::shared_ptr<ServiceType>)
ShutdownServer
void ShutdownServer()Shutdown the Communication manager.
StartBackends
bool StartBackends()Starts all backends created by the communication manager.
UCommunicationManager
~UCommunicationManager()Initialize
void Initialize(int Port, const FString &Address)Initialize the Communication Manager.
Parameters
-
Port(int) -
Address(const FString)
Attributes
OnServerStartDelegate
FOnServerStartSignature OnServerStartDelegateA delegate that is called when the server starts.
OnServerReadyDelegate
FOnServerReadySignature OnServerReadyDelegateA delegate that is called when the server is ready.
OnConnectionEstablishedDelegate
FOnServerReadySignature OnConnectionEstablishedDelegateA delegate that is called when the server establishes a connection.
OnServerShutdownDelegate
FOnServerShutdownSignature OnServerShutdownDelegateA delegate that is called when the server shuts down.
FRPCServerSettings
FRPCServerSettings ConnectionSettings = FRPCServerSettings()Host and port used when starting the gRPC server and passed to Python clients.
Source: Source/ScholaProtobuf/Public/GymConnectors/gRPC/CommunicationManager.h