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FTrainingState

A Struct representing the state of the training session given by a set of EnvironmentStates.

This structure contains the current state of all environments during training, including observations, rewards, and completion status for each agent in each environment.

struct FTrainingState

Methods

FTrainingState

inline FTrainingState()

Default constructor.

Attributes

EnvironmentStates

TArray<FEnvironmentState> EnvironmentStates

Array of environment states indexed by environment ID.

Source: Source/ScholaTraining/Public/TrainingDataTypes/TrainingState.h