- Schola Documentation
-
Examples
- Index
- Training NPCs to Play a MultiAgent Game of Tag
- Training StateTree RL Agents via Hierarchical Reinforcement Learning
-
Training an X-Arm 5 Robotic Arm with AMD Schola and Unreal Engine
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API Documentation
- Index
-
Python API
- Index
-
Core
-
Extensions
-
Rllib
-
-
Scripts
- Index
-
Minari
-
Rllib
-
Sb3
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Utils
- Index
-
Compile Proto
- Index
- compile_proto.add_api_macro
- compile_proto.add_third_party_include_guards
- compile_proto.default_warnings
- compile_proto.disable_warnings
- compile_proto.ensure_ue_verify_macro_sandbox
- compile_proto.fix_imports
- compile_proto.get_expected_generated_files
- compile_proto.get_files
- compile_proto.get_generated_cpp_file_types
- compile_proto.get_generated_python_file_types
- compile_proto.get_proto_files
- compile_proto.make_grpc_files
- compile_proto.make_proto_files
- compile_proto.move_files
- compile_proto.remove_stale_generated_files
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C++ API (Unreal)
- Index
-
Classes
- Index
- AGymConnectorManager
- AImitationConnectorManager
- AImitationPlayerController
- AImitationPlayerControllerBase
- AMultiAgentImitationPlayerController
- ConstPointVisitor
- ConstSpaceVisitor
- ExchangeRPCWorker
- FCPUModelWrapper
- FCPURuntimeWrapper
- FEnhancedInputUtils
- FGPUModelWrapper
- FGPURuntimeWrapper
- FScholaEditorModule
- FScholaImitationModule
- FScholaInferenceUtilsModule
- FScholaInteractorsModule
- FScholaModule
- FScholaNNEModule
- FScholaProtobufModule
- FScholaTrainingModule
- IAgent
- IBaseImitationScholaEnvironment
- IBaseScholaEnvironment
- IConsumerBackend
- ICppOnlyMultiAgentEnvironment
- IExchangeBackend
- IGymConnector
- IImitationScholaEnvironment
- IModelInstanceInterface
- IModelInterface
- IMultiAgentImitationScholaEnvironment
- IMultiAgentScholaEnvironment
- IPolicy
- IProducerBackend
- IProtobufBackend
- IRuntimeInterface
- IScholaActuator
- IScholaEnvironment
- IScholaSensor
- ISingleAgentImitationScholaEnvironment
- ISingleAgentScholaEnvironment
- IStepper
- PointAllocator
- PointVisitor
- ProducerRPCWorker
- ProtobufPointDeserializer
- ProtobufPointSerializer
- ProtobufSpaceDeserializer
- ProtobufSpaceSerializer
- SpaceTransmuter
- SpaceVisitor
- TCallData
- TConsumerRPCBackend
- TConsumerRPCWorker
- TExchangeCallData
- TExchangeRPCBackend
- TImitationScholaEnvironment
- TProducerRPCBackend
- TRPCBackend
- TScholaEnvironment
- UAbstractGymConnector
- UAbstractImitationConnector
- UAgent
- UBaseImitationScholaEnvironment
- UBaseScholaEnvironment
- UBlueprintPolicy
- UBoxPointBlueprintLibrary
- UBoxSpaceBlueprintLibrary
- UBoxStacker
- UCameraSensor
- UCommunicationManager
- UCppOnlyMultiAgentEnvironment
- UDictPointBlueprintLibrary
- UDictSpaceBlueprintLibrary
- UDictStacker
- UDiscretePointBlueprintLibrary
- UDiscreteSpaceBlueprintLibrary
- UExternalGymConnector
- UGymConnector
- ULaunchableScriptFunctionLibrary
- UManualGymConnector
- UMovementInputActuator
- UMultiAgentImitationScholaEnvironment
- UMultiAgentScholaEnvironment
- UMultiBinaryPointBlueprintLibrary
- UMultiBinarySpaceBlueprintLibrary
- UMultiDiscretePointBlueprintLibrary
- UMultiDiscreteSpaceBlueprintLibrary
- UNNEPolicy
- UPipelinedStepper
- UPointBlueprintLibrary
- UPolicy
- URPCGymConnector
- URPCImitationConnector
- URayCastSensor
- URotationActuator
- UScholaActuator
- UScholaSensor
- USimpleStepper
- USingleAgentImitationScholaEnvironment
- USingleAgentScholaEnvironment
- USpaceBlueprintLibrary
- UStackerBase
- UStepper
- UTeleportActuator
-
Structs
- Index
- FAgentState
- FBoxPoint
- FBoxSpace
- FBoxSpaceDimension
- FCustomTrainingSettings
- FDictPoint
- FDictSpace
- FDiscretePoint
- FDiscreteSpace
- FEnvReset
- FEnvStep
- FEnvironmentDefinition
- FEnvironmentState
- FExternalGymConnectorSettings
- FImitationAgentState
- FImitationEnvironmentState
- FImitationLoggingSettings
- FImitationScriptSettings
- FImitationSettings
- FImitationState
- FImitationTrainingState
- FInitialAgentState
- FInitialEnvironmentState
- FInitialState
- FInteractionDefinition
- FLaunchableScript
- FLaunchableScriptRunnable
- FMinariCollectionSettings
- FMultiBinaryPoint
- FMultiBinarySpace
- FMultiDiscretePoint
- FMultiDiscreteSpace
- FNNEBindingCreator
- FNNEBoxBuffer
- FNNEBufferAllocator
- FNNEBufferVisitor
- FNNEDictBuffer
- FNNEDiscreteBuffer
- FNNEMultiBinaryBuffer
- FNNEMultiDiscreteBuffer
- FNNEPointBuffer
- FNNEPointCreator
- FNNEPointToBufferConverter
- FNNEStateBuffer
- FPoint
- FRLlibAPPOSettings
- FRLlibCheckpointSettings
- FRLlibIMPALASettings
- FRLlibLoggingSettings
- FRLlibNetworkArchSettings
- FRLlibPPOSettings
- FRLlibResourceSettings
- FRLlibResumeSettings
- FRLlibSACSettings
- FRLlibTrainingSettings
- FRPCServerSettings
- FSB3CheckpointSettings
- FSB3LoggingSettings
- FSB3NetworkArchSettings
- FSB3PPOSettings
- FSB3ResumeSettings
- FSB3SACSettings
- FSB3TrainingSettings
- FScriptArgBuilder
- FScriptSettingsBase
- FSpace
- FStartRequest
- FTrainingDefinition
- FTrainingReset
- FTrainingScriptSettings
- FTrainingSettings
- FTrainingState
- FTrainingStateUpdate
- FTrainingStep
- TBaseStructure
- TBaseStructure
- FPipelinedStepperFrame
-
Enums
- Index
- EConnectorStatus
- EImitationConnectorStatus
- EAgentStatus
- EAutoResetType
- EChannels
- EComSystemState
- EEnvironmentStatus
- EAgentTrainingStatus
- ERuntimeType
- EPointType
- EFrameOfReference
- ERLlibActivationFunctionEnum
- ERLlibTrainingAlgorithm
- ESB3ActivationFunctionEnum
- ESB3TrainingAlgorithm
- EScriptType
- EPythonEnvironmentType
- ESpaceValidationResult
- ESpaceType
- ETeleportDimensionFlags
- EPythonScript
- ETrainingUpdateType
- EConnectorStatusUpdate
FDiscretePoint
A point in a discrete space with a single integer value.
Discrete points represent a single choice from a finite set of options, identified by an integer index. Commonly used for discrete actions like button presses or menu selections.
struct FDiscretePoint : public FPointMethods
FDiscretePoint
inline FDiscretePoint()Constructs an empty DiscretePoint with value 0.
FDiscretePoint
inline FDiscretePoint(int Value)Constructs a DiscretePoint with a specific integer value.
Parameters
Value(int)
FDiscretePoint
inline virtual ~FDiscretePoint()Virtual destructor.
Accept
virtual void Accept(PointVisitor &Visitor) overrideAccepts a mutable visitor for the visitor pattern.
Parameters
Visitor(PointVisitor)
Accept
virtual void Accept(ConstPointVisitor &Visitor) const overrideAccepts a const visitor for the visitor pattern.
Parameters
Visitor(ConstPointVisitor)
Reset
inline virtual void Reset() overrideResets the value of the DiscretePoint to 0.
ToString
inline virtual FString ToString() const overrideConverts this point to a string representation.
Attributes
Value
int Value = 0The integer value of this point.