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FInitialAgentState

Agent state returned after environment reset.

Contains the initial observation and optional info dictionary.

Subclassed by FAgentState

struct FInitialAgentState

Methods

FInitialAgentState

inline FInitialAgentState(const TInstancedStruct<FPoint> &InPoint,
const TMap<FString, FString> &InInfo)

Constructor with observation and info.

Parameters

  • InPoint (const TInstancedStruct<FPoint>)

  • InInfo (const TMap<FString, FString>)


FInitialAgentState

inline FInitialAgentState()

Default constructor.

Attributes

Observations

TInstancedStruct<FPoint> Observations

The initial observation from the agent’s observation space.


Info

TMap<FString, FString> Info

Optional info dictionary with additional environment information.

Source: Source/ScholaTraining/Public/TrainingDataTypes/AgentState.h