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Struct FImitationEnvironmentState

Struct FImitationEnvironmentState

  • Defined in File ImitationEnvironmentState.h
struct FImitationEnvironmentState

Source: Source/Schola/Imitation/Public/ImitationDataTypes/ImitationEnvironmentState.h

Dependencies: FImitationAgentState

Struct representing the imitation state for an environment.

Aggregates the imitation states of all agents within a single environment instance. This allows multi-agent environments to report states for each of their agents.


Public Members

SymbolDetails
AgentStatesMap from agent identifiers to their respective imitation states.

AgentStates

TMap<FString, FImitationAgentState> AgentStates

Map from agent identifiers to their respective imitation states.