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Struct FInitialState

Struct FInitialState

  • Defined in File TrainingState.h
struct FInitialState

Source: Source/Schola/Training/Public/TrainingDataTypes/TrainingState.h

Dependencies: FInitialEnvironmentState

A struct representing the initial state of environments after a reset operation.

This structure contains the initial observations and info dictionaries for all environments that have been reset, typically returned after calling reset() on environments.


Public Functions

SymbolDetails
FInitialStateDefault constructor.

FInitialState

inline FInitialState()

Default constructor.

Attributes: inline

Source: Source/Schola/Training/Public/TrainingDataTypes/TrainingState.h


Public Members

SymbolDetails
EnvironmentStatesMap from environment ID to initial environment state containing initial observations.

EnvironmentStates

TMap<int, FInitialEnvironmentState> EnvironmentStates

Map from environment ID to initial environment state containing initial observations.