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Struct FSB3ResumeSettings

Struct FSB3ResumeSettings

  • Defined in File SB3ResumeSettings.h
struct FSB3ResumeSettings

Source: Source/Schola/Training/Public/TrainingSettings/StableBaselines/SB3ResumeSettings.h

Dependencies: FScriptArgBuilder

A struct to hold resume settings for an SB3 training script.


Public Functions

SymbolDetails
GenerateTrainingArgs
~FSB3ResumeSettings

GenerateTrainingArgs

void GenerateTrainingArgs(FScriptArgBuilder &ArgBuilder) const
#DirectionNameTypeDescription
1ArgBuilderFScriptArgBuilder &

Attributes: const

Source: Source/Schola/Training/Public/TrainingSettings/StableBaselines/SB3ResumeSettings.h

Implementation: Source/Schola/Training/Private/TrainingSettings/StableBaselines/SB3ResumeSettings.cpp


~FSB3ResumeSettings

virtual ~FSB3ResumeSettings()

Attributes: virtual

Source: Source/Schola/Training/Public/TrainingSettings/StableBaselines/SB3ResumeSettings.h

Implementation: Source/Schola/Training/Private/TrainingSettings/StableBaselines/SB3ResumeSettings.cpp


Public Members

SymbolDetails
bLoadModelWhether to load a model from a file.
ModelPathThe path to the model to load, if we are loading a model.
bLoadReplayBufferWhether to load a replay buffer from a file.
ReplayBufferPathThe path to the replay buffer to load, if we are loading a replay buffer.
bLoadVecNormalizeWhether to load VecNormalize parameters from a file.
VecNormalizePathThe path to the VecNormalize parameters to load, if we are loading them.

bLoadModel

bool bLoadModel = false

Whether to load a model from a file.


ModelPath

FFilePath ModelPath

The path to the model to load, if we are loading a model.


bLoadReplayBuffer

bool bLoadReplayBuffer = false

Whether to load a replay buffer from a file.


ReplayBufferPath

FFilePath ReplayBufferPath

The path to the replay buffer to load, if we are loading a replay buffer.


bLoadVecNormalize

bool bLoadVecNormalize = false

Whether to load VecNormalize parameters from a file.


VecNormalizePath

FFilePath VecNormalizePath

The path to the VecNormalize parameters to load, if we are loading them.